Scriptname MS39SinderionScript
short SinderionDies
short Doonce
short Doonce1
short Doonce2
short Doonce3
begin OnDeath
;Death Handler
if ( GetStage MS39 >= 10 ) && ( GetStage MS39 < 100 ) && ( SinderionDies == 0 )
setstage MS39 200
set SinderionDies to 1
endif
if ( GetStage TrainingAlchemy >= 10 ) && ( GetStage TrainingAlchemy < 100 )
SetStage TrainingAlchemy 200
endif
end
begin gamemode
if ( MS39.MoveSind == 1 ) && ( Doonce == 0 )
Evp
set Doonce to 1
endif
if ( MS39.MoveSind == 2 ) && ( Doonce1 == 0 )
Evp
set Doonce1 to 1
endif
if ( MS39.MoveSind == 3 ) && ( Doonce2 == 0 )
Evp
set Doonce2 to 1
endif
if ( MS39.MoveSind == 4 ) && ( Doonce3 == 0 )
Evp
set Doonce3 to 1
endif
end |