ScriptName NDSirAmielSCRIPT
short finalSpeech
BEGIN OnDeath
if ( GetStage ND02 < 50 )
set ND02.SirAmielDefeated to 1
endif
END
BEGIN OnActivate
if ( ND02BattleControlMarkerREF.GhostsAppear == 1 ) || ( ND02BattleControlMarkerREF.BattleBegin == 1 )
else
activate
endif
END
BEGIN OnPackageEnd ND10SirAmielGreetPlayer
if finalSpeech == 0
set finalSpeech to 1
setstage ND10FIN 15
evp
startconversation NDSirAmielRef ND10SirAmielSpeech01
endif
END |