Oblivion Game Data

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Oblivion SGST Record Statistics

Return to record data
Subrecord Total Number Min # / Record Max # / Record Min. Size Max. Size Av. Size
150 318 332 325.8
DATA 150 1 1 9 9 9
EDID 150 1 1 13 21 17.6
EFID 300 2 2 4 4 4
EFIT 300 2 2 24 24 24
FULL 150 1 1 19 25 22.2
ICON 150 1 1 19 19 19
MODB 150 1 1 4 4 4
MODL 150 1 1 36 36 36
MODT 150 1 1 96 96 96

Record Format

This is a simplified summary of the record format that was used by this program to extract data from the original game file. It is not necessarily the correct format, nor is it intended to provide complete information about the format. Subrecords that do not appear in this list are not currently being read. Any formats that appear in red italics are complete guesses and have not yet been confirmed in any way.

Subrecord Byte Start Length Format Variable Name Extra
DATA 0 1 ubyte uses
1 4 ulong value
5 4 float weight
EDID 0 * string EDID
EFID 0 4 mgefstr effect_id
EFID-EFIT 0 4 mgefstr effectb_id
4 4 ulong eff_mag
8 4 ulong eff_area
12 4 ulong eff_dur
16 4 ulong eff_range_lu Lookup values:
  • 0=Self
  • 1=Touch
  • 2=Target
20 4 ulong eff_act_lu
EFID-FULL 0 * string script_name
FULL 0 * string name
ICON 0 * string icon
MODB 0 * string MODB
MODL 0 * string model
MODT 0 * blob MODT

Database last updated 11/02/2011
SGST records last updated 10/31/2011