Oblivion Game Data

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Oblivion SPEL Record Statistics

Return to record data
Subrecord Total Number Min # / Record Max # / Record Min. Size Max. Size Av. Size
1331 82 641 142.6
EDID 1331 1 1 7 45 23.8
EFID 2178 1 14 4 4 4
EFIT 2178 1 14 24 24 24
FULL 1380 0 2 5 52 17.1
SCIT 83 0 1 4 16 14.9
SPIT 1331 1 1 16 16 16

Record Format

This is a simplified summary of the record format that was used by this program to extract data from the original game file. It is not necessarily the correct format, nor is it intended to provide complete information about the format. Subrecords that do not appear in this list are not currently being read. Any formats that appear in red italics are complete guesses and have not yet been confirmed in any way.

Subrecord Byte Start Length Format Variable Name Extra
EDID 0 * string EDID
EFID 0 4 mgefstr effect_id
EFID-EFIT 0 4 mgefstr effectb_id
4 4 ulong eff_mag
8 4 ulong eff_area
12 4 ulong eff_dur
16 4 ulong eff_range_lu Lookup values:
  • 0=Self
  • 1=Touch
  • 2=Target
20 4 ulong eff_act_lu
EFID-FULL 0 * string script_name
EFID-SCIT 0 4 formid script_id
4 4 ulong school_lu Lookup values:
  • 0=Alteration
  • 1=Conjuration
  • 2=Destruction
  • 3=Illusion
  • 4=Mysticism
  • 5=Restoration
8 4 string visual
12 4 ulong (flags) Flag values:
  • 0x1=hostile
FULL 0 * string name
SPIT 0 4 ulong type_lu Lookup values:
  • 0=Spell
  • 1=Disease
  • 2=Power
  • 3=Lesser Power
  • 4=Ability
  • 5=Poison
4 4 long spellcost
8 4 ulong spelllevel_lu Lookup values:
  • 0=Novice
  • 1=Apprentice
  • 2=Journeyman
  • 3=Expert
  • 4=Master
12 4 ulong (flags) Flag values:
  • 0x1=!autocalc
  • 0x4=start_spell
  • 0x8=silence_immune
  • 0x10=ignore_los
  • 0x20=script_always
  • 0x40=disallow reflect

Database last updated 11/02/2011
SPEL records last updated 10/31/2011