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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
High Elf Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 319

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8203
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4271
Shock Damage every
1
second, and periodically deals
8203
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2949 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1366
Shock Damage.

Once summoned, you can activate the familiar's special ability, dealing
2544
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2495 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10894
Magic Damage to the target and
4640
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
10894
Magic Damage to the target and
5011
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2949 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1106
Shock Damage and its kicks deal
1028
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
7831
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3176 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5222
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3402 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
36
% for
3
seconds.

While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Dark Magic Skills
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37911
Health
20887
Stamina
16034

Magicka Recovery
1914
Health Recovery
383
Stamina Recovery
957

Spell Damage
3596
6328
Spell Critical
19.9%
50%
Weapon Damage
2751
3276
Weapon Critical
11.4%
50%

Spell Resistance
23386
Physical Resistance
21571
Critical Resistance
1806

Spell Penetration
4884
Physical Penetration
0
Battle Spirit
Boon: The Mage
Major Resolve
Major Sorcery
Major Ward
Spring-Loaded Infusion
Bar 1
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
15 meters
Range
3176 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
5085
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2495 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
11425
Magic Damage.

Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
33
% more damage, and cost
50
% less Magicka.
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2155 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
7848
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.

If the power is not consumed in time, you restore
1873
Magicka.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2495 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10894
Magic Damage to the target and
4640
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
10894
Magic Damage to the target and
5011
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2050 Magicka
Cost
Bind an enemy with chaotic magic, dealing
24600
Magic Damage over
12
seconds, and healing you for
1342
every
2
seconds.

Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
15543
Frost Damage to all enemies in the area, knocking them down, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
5
seconds.

After impact, enemies in the target area take
4441
Frost Damage every
1
second for
11
seconds.
Bar 2
Dark Conversion
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
1989 Stamina
Cost
Bargain with darkness to restore
8090
Health and
3600
Magicka instantly, and an additional
2400
Magicka over
20
seconds.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3856 Magicka
Cost
Requires 5 pieces of light armor equipped

Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
5875
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3176 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5222
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2268 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
846
Shock Damage every
1
second for
23
seconds.

While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.

Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
4
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3402 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3300
Health. This effect can occur once every
1
second.
       
Temporal Guard
Instant
Cast Time
Self
Target
105 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Overload
       
Werewolf
       
Character data Edited on 2019-09-02 20:13:12

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