minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
28
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
Volendrung
ULTIMATES
Ruinous Cyclone
9 seconds
Channel Time
Self
Target
7 seconds
Duration
250 Ultimate
Cost
Turn into a living cyclone, dealing
10600
Physical Damage every
0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.
Ruinous Cyclone
SKILLS
Rourken's Rebuke
Instant
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
7500
Physical Damage, knocking enemies back
4
meters, and stunning them for
3.5
seconds.
Rourken's Rebuke
Malacath's Vengeance
Instant
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
11340
Physical Damage to a single target.
Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
8640
Physical Damage.
Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
20
seconds, increasing your Weapon Damage and Stamina Recovery by
20
% and your Movement speed by
30
%.
Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
11400
Physical Damage every
0.8
seconds for
3
seconds.
Sundering Swing
Light Armor
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
724
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
216
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Ardent Flame
SKILLS
Molten Whip
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Magicka
Cost
Lash an enemy with flame, dealing
16167
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by
33
% and your Weapon and Spell Damage by
75
for 5 seconds. This effect can stack up to 3 times.
Molten Whip
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1944 Magicka
Cost
Slash an enemy with flame, dealing
4798
Flame Damage and an additional
18047
Flame Damage over
10
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2528 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
7081
Flame Damage and an additional
8876
Flame Damage over
10
seconds.
Affected enemies take
10
% more damage from all Flame Damage attacks.
Engulfing Flames
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
1944 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
5716
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
This ability scales with your highest offensive stats.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina. Each effect can occur once every
2
seconds.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
10
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
15852
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
11577
damage for
6
seconds. This portion of the ability scales with your Max Health.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2430 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
10447
Magic Damage over
10
seconds.
While active, the armor returns
1549
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
3645 Magicka
Cost
Call forth talons from the ground, dealing
6400
Flame Damage to enemies near you, an additional
7131
Flame Damage over
4
seconds, and immobilizing them for
4
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
10004
Magic Damage to all enemies held within them.
Burning Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Magicka
Cost
Draw on your draconic blood to heal for
8822
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Coagulating Blood
Protective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3159 Magicka
Cost
Flex your scales, reducing damage taken from projectiles by
50
% for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Protective Plate
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
10
%.
Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
3888 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by
20
% for
30
seconds.
Your own damage with fully-charged Heavy Attacks is increased by
50
% while active.
Molten Armaments
Fragmented Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6.667 seconds
Duration
3645 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
956
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
25
% for
5
seconds.
Fragmented Shield
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
15242
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.
After impact, enemies in the target area take
4577
Flame Damage every
1
second for
11
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2228 Magicka
Cost
Bind an enemy with chaotic magic, dealing
27109
Magic Damage over
12
seconds, and healing you for
1267
every
2
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for
5
seconds.
Might of the Guild 2
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
1875
.
Dynamic 3
Resist Flame
Increases your Flame Resistance by
2310
.
Gain immunity to the Burning status effect.
Resist Flame 3
Ruination
Increases your Weapon and Spell Damage by
258
.
Ruination 3
Destruction Staff
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
896
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
Restoration Staff
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Lay claim to an enemy's soul, dealing
22129
Magic Damage or
9478
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
400 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While Transformed your Max Stamina is increased by
30
%.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
The Apprentice
56 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 12.08%.
20 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by 9.04%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
20 Spell Erosion
Increases your Spell Penetration by 1900.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Lady
12 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 3.44%.
12 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 3.44%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
The Lover
95 Arcanist
Increases your Magicka Recovery by 14.93%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
14 Thaumaturge
Increases your damage done with damage over time effects by 6.54%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
14 Shadow Ward
Reduces the cost of Block by 6.54%.
14 Tumbling
Reduces the cost of Roll Dodge by 6.54%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
24
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
3.44
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
3.44
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
95
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1644
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
14
Thaumaturge
Increases your damage done with damage over time effects by
6.54
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
96
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.
Spell Erosion
Increases your Spell Penetration by
1900
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.04
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
28
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
6.54
%.
Tumbling
Reduces the cost of Roll Dodge by
6.54
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
95
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14.93
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-29 10:14:19.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35991
Health
22415
Stamina
11799
Magicka Recovery
1471
Health Recovery
364
Stamina Recovery
514
Spell Damage
3379
7893
Spell Critical
42.6%
59%
Weapon Damage
1947
2336
Weapon Critical
9.9%
50%
Spell Resistance
22075
Physical Resistance
16033
Critical Resistance
3387
Spell Penetration
6784
Physical Penetration
0
Magicka
35991
Health
22415
Stamina
11799
Magicka Recovery
1471
Health Recovery
364
Stamina Recovery
514
Spell Damage
3379
7893
Spell Critical
42.6%
59%
Weapon Damage
1947
2336
Weapon Critical
9.9%
50%
Spell Resistance
22075
Physical Resistance
16033
Critical Resistance
3387
Spell Penetration
6784
Physical Penetration
0
Magicka
37191
Health
22415
Stamina
11799
Magicka Recovery
1515
Health Recovery
380
Stamina Recovery
514
Spell Damage
2919
7490
Spell Critical
42.6%
59%
Weapon Damage
1564
2044
Weapon Critical
9.9%
50%
Spell Resistance
24731
Physical Resistance
18689
Critical Resistance
3387
Spell Penetration
6784
Physical Penetration
0
Magicka
35991
Health
22415
Stamina
11799
Magicka Recovery
1471
Health Recovery
364
Stamina Recovery
514
Spell Damage
3379
7893
Spell Critical
42.6%
59%
Weapon Damage
1947
2336
Weapon Critical
9.9%
50%
Spell Resistance
22075
Physical Resistance
16033
Critical Resistance
3387
Spell Penetration
6784
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
35991
Health
22415
Stamina
11799
Magicka Recovery
1471
Health Recovery
364
Stamina Recovery
514
Spell Damage
3379
7893
Spell Critical
42.6%
59%
Weapon Damage
1947
2336
Weapon Critical
9.9%
50%
Spell Resistance
22075
Physical Resistance
16033
Critical Resistance
3387
Spell Penetration
6784
Physical Penetration
0
Stats are only correct for bar #1.
Battle Spirit
Boon: The Apprentice
Major Prophecy
Major Sorcery
Witchmother's Potent Brew
Bar 1
Molten Whip
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Magicka
Cost
Lash an enemy with flame, dealing
16167
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by
33
% and your Weapon and Spell Damage by
75
for 5 seconds. This effect can stack up to 3 times.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1944 Magicka
Cost
Slash an enemy with flame, dealing
4798
Flame Damage and an additional
18047
Flame Damage over
10
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2528 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
7081
Flame Damage and an additional
8876
Flame Damage over
10
seconds.
Affected enemies take
10
% more damage from all Flame Damage attacks.
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
1944 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
5716
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
This ability scales with your highest offensive stats.
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
3645 Magicka
Cost
Call forth talons from the ground, dealing
6400
Flame Damage to enemies near you, an additional
7131
Flame Damage over
4
seconds, and immobilizing them for
4
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
10004
Magic Damage to all enemies held within them.
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
15852
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
11577
damage for
6
seconds. This portion of the ability scales with your Max Health.
Bar 2
Protective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3159 Magicka
Cost
Flex your scales, reducing damage taken from projectiles by
50
% for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Magicka
Cost
Draw on your draconic blood to heal for
8822
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2430 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
10447
Magic Damage over
10
seconds.
While active, the armor returns
1549
Magic Damage to any enemy that uses a direct damage attack against you.
Fragmented Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6.667 seconds
Duration
3645 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
956
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
25
% for
5
seconds.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2228 Magicka
Cost
Bind an enemy with chaotic magic, dealing
27109
Magic Damage over
12
seconds, and healing you for
1267
every
2
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
15242
Flame Damage to all enemies in the area, knocking them down, and stunning them for