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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
M'U N/Sp
Dark Elf Nightblade (Stamina)
Werewolf
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 124

Skyshards:
0 / 3
Assassination

SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2180 Stamina
Cost
Slash an enemy, dealing
8650
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Surprise Attack
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3052 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5189
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15022
Health
22036
Stamina
29845

Magicka Recovery
591
Health Recovery
355
Stamina Recovery
1749

Spell Damage
4451
5424
Spell Critical
16.9%
70%
Weapon Damage
4879
7119
Weapon Critical
16.9%
70%

Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
1320

Spell Penetration
6585
Physical Penetration
6585
Boon: The Warrior
Lycanthropy
Orzorga's Tripe Trifle Pocket
Bar 1
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3052 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5189
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
3591 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
5189
Physical Damage and marking them for
5
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.

Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing
7784
Physical Damage.

Casting grants you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
40
seconds.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
2833 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
6281
Disease Damage to all nearby enemies.

If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by
20
% and
215
for
30
seconds. Enemies hit have
Minor Cowardice
applied to them for
10
seconds, reducing their Weapon and Spell Damage by
215
.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2180 Stamina
Cost
Slash an enemy, dealing
8650
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
3969 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
       
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
CRIMINAL ACT

Transform into a beast, fearing nearby enemies for
3
seconds.

While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby group members
Minor Courage
, increasing their Weapon and Spell Damage by
215
.

While slotted, your Stamina Recovery is increased by
15
%.
Bar 2
Invasion
Instant
Cast Time
Enemy
Target
22 meters
Range
3334 Stamina
Cost
Rush an enemy and ram them, dealing
5024
Physical Damage and stunning them for
4
seconds.

Stuns up to
50
% longer based on the distance traveled.
Reverberating Bash
Instant
Cast Time
Enemy
Target
7 meters
Range
2565 Stamina
Cost
Strike an enemy full-force with your shield, dealing
4187
Physical Damage and stunning them for
3
seconds.

After the stun ends, the enemy takes an additional
4187
Physical Damage.

This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2834 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
20040
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Ransack
Instant
Cast Time
Enemy
Target
7 meters
Range
1282 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
4325
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts
Major Breach
on the enemy, reducing their Physical and Spell Resistance by
5948
for
15
seconds.

You also gain
Minor Protection
, reducing your damage taken by
5
% for
15
seconds.
Defensive Stance
Instant
Cast Time
Self
Target
6 seconds
Duration
4104 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
6828
damage for
6
seconds. This portion of the ability scales off your Max Health.

You reflect the next harmful direct damage projectile cast at you, once per cast.

While slotted and you have a shield equipped, the amount of damage you can block is increased by
10
% and the cost of blocking is reduced by
10
%.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
11513
Physical Damage to enemies in front of you and an additional
13815
Physical Damage over
6
seconds.

After activating, your Weapon and Spell Damage is increased by
300
for
20
seconds.
Overload
       
Werewolf
Feral Pounce
Instant
Cast Time
Enemy
Target
22 meters
Range
3815 Stamina
Cost
CRIMINAL ACT

Pounce on an enemy with primal fury, dealing
6281
Bleed Damage and applying the
Hemorrhaging
status effect.

Activating the ability again within the next
5
seconds causes you to rip into an enemy and deal
4710
Bleed Damage over
10
seconds, dealing up to
450
% more damage to enemies under
100
% Health.

Dealing damage with either attack restores
95
Stamina and extends your
Werewolf Transformation
by
1
second.
Hircine's Rage
Instant
Cast Time
Self
Target
5316 Magicka
Cost
CRIMINAL ACT

Invoke the Huntsman's blessing, healing you for
8792
Health. This portion of the ability scales off your Max Health.

If you are at full Health you instead restore
3000
Stamina and gain
Major Berserk
, increasing your damage done by
10
% for
10
seconds, but you also take
6
% more damage.

While slotted you gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%.
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
2554 Stamina
Cost
CRIMINAL ACT

Crush an enemy with a deafening howl, dealing
10467
Physical Damage.

Deals
10
% more damage to enemies that are Terrified and
10
% more to enemies that are Off Balance.
Ferocious Roar
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
4087 Stamina
Cost
CRIMINAL ACT

Roar with bloodlust to fear nearby enemies
4
seconds, setting them Off Balance for
7
seconds, and making them Terrified for
10
seconds.

Your Heavy Attacks also are
33
% faster for
9
seconds after casting.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
.
Claws of Anguish
Instant
Cast Time
Cone
Target
7 meters
Radius
20 seconds
Duration
3269 Stamina
Cost
CRIMINAL ACT

Shred enemies in front of you with your tainted claws, dealing
7851
Disease Damage and an additional
13070
Disease Damage over
20
seconds.

Afflicts enemies with
Major Defile
for
3.3
seconds, reducing their healing received and damage shield strength by
12
%.

Enemies hit by any part of the ability are afflicted with the Diseased status effect.
       
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
CRIMINAL ACT

Transform into a beast, fearing nearby enemies for
3
seconds.

While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby group members
Minor Courage
, increasing their Weapon and Spell Damage by
215
.

While slotted, your Stamina Recovery is increased by
15
%.
Character data Edited on 2024-08-29 01:47:28

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