minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 2
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
4148 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
657
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
8
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
14
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
6
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
8
%.
Athletics 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1811
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Ardent Flame
SKILLS
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1102 Stamina
Cost
Rake an enemy with your claw, dealing
4812
Poison Damage and an additional
14729
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
2204 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
2411
Poison Damage and an additional
9789
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
Combustion 2
Warmth
When you deal damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
19751
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Take Flight
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
15
% of your Max Health for
3.5
seconds.
While active, the armor returns
575
Magic Damage to melee attackers.
Hardened Armor
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.
Iron Skin 2
Burning Heart
Increases your healing received by
12
% while a Draconic Power ability is active.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
0
%.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1503
damage. Your own damage shield absorbs
200
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Igneous Shield
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health, Magicka, and Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
Casting an Earthen Heart ability grants Minor Brutality to you and your group, increasing your Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12102
Physical Damage to enemies in front of you and an additional
13164
Physical Damage over
5
seconds.
While slotted, your Weapon Damage is increased by
5
%.
Flawless Dawnbreaker
PASSIVES
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 3
Undaunted
PASSIVES
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 3
Adrenaline Rush
When you deal damage with a melee attack, you restore
792
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
Two Handed
SKILLS
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3111 Stamina
Cost
Slam an enemy with an upward swing, dealing
14034
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Dizzying Swing
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3629 Stamina
Cost
Launch across the earth and smash an enemy, dealing
6536
Physical Damage. Deals up to
68
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Critical Rush
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2074 Stamina
Cost
Spin around and strike an enemy down, dealing
4700
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3889 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
1053
Health every
2
seconds while active, and an additional
1628
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
10768
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
One Hand and Shield
SKILLS
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2555 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
8467
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Werewolf
ULTIMATES
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
18203
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Berserker
SKILLS
Brutal Pounce
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 - 22 meters
Range
3888 Stamina
Cost
Pounce on an enemy with primal fury, dealing
4358
Physical Damage. Stuns the enemy for
2
seconds if they were already set Off Balance.
Deals an additional
4358
Physical Damage to the target and other nearby enemies.
Brutal Pounce
Hircine's Fortitude
Instant
Cast Time
Self
Target
4590 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
7042
Health and an additional
2840
Health over
8
seconds.
Hircine's Fortitude
Rousing Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3997 Stamina
Cost
Roar with bloodlust to terrify up to
3
nearby enemies, fearing and setting them Off Balance for
3.3
seconds.
Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by
20
% for
23
seconds.
Rousing Roar
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3888 Stamina
Cost
Crush enemy with a deafening howl, dealing
14030
Physical Damage and stunning them for
3
seconds.
Deals
30
% more damage to enemies that are feared.
Howl of Agony
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
3111 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
5321
Physical Damage and an additional
16254
Disease Damage over
10
seconds.
Heals you for
50
% of the Disease Damage done.
Claws of Life
PASSIVES
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases the Stamina your Heavy Attacks restore by
100
%.
Pursuit 2
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.
Devour 1
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
Increases the duration of your Werewolf Transformation by
3
seconds every time you take damage. This effect can occur once every
3
seconds.
Blood Rage 2
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 1
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.
Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 2
The Atronach
37 Master-at-Arms
Increases your damage done with direct damage attacks by 15.1%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block an attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Lover
5 Arcanist
Increases your Magicka Recovery by 1.49%.
43 Healthy
Increases your Health Recovery by 10.15%.
Master Gatherer
Reduces your gathering time by 50%.
43 Mooncalf
Increases your Stamina Recovery by 10.15%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
100 Mighty
Increases your Physical, Poison, and Disease Damage done by 15%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
40 Precise Strikes
Increases the damage and healing of your Critical Strikes with Stamina abilities by 16.02%.
23 Thaumaturge
Increases your damage done with damage over time effects by 10.22%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
13 Shadow Ward
Reduces the cost of Block by 6.11%.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
11.35
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
163
Thaumaturge
Increases your damage done with damage over time effects by
10.22
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
16.02
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
15
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
37
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
15.1
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
13
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
6.11
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
91
Mooncalf
Increases your Stamina Recovery by
10.15
%.
Arcanist
Increases your Magicka Recovery by
1.49
%.
Healthy
Increases your Health Recovery by
10.15
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-29 10:14:19.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9930
Health
14976
Stamina
41180
Magicka Recovery
519
Health Recovery
401
Stamina Recovery
1358
Spell Damage
1691
2076
Spell Critical
16.9%
50%
Weapon Damage
2766
6760
Weapon Critical
31.9%
66%
Spell Resistance
31743
Physical Resistance
28443
Critical Resistance
1494
Spell Penetration
100
Physical Penetration
100
Magicka
9930
Health
14976
Stamina
40083
Magicka Recovery
644
Health Recovery
417
Stamina Recovery
1372
Spell Damage
1891
2346
Spell Critical
16.9%
50%
Weapon Damage
2895
7123
Weapon Critical
31.9%
66%
Spell Resistance
30083
Physical Resistance
26783
Critical Resistance
1245
Spell Penetration
100
Physical Penetration
100
Magicka
9930
Health
14976
Stamina
41180
Magicka Recovery
519
Health Recovery
417
Stamina Recovery
1358
Spell Damage
1691
2076
Spell Critical
16.9%
50%
Weapon Damage
2766
6760
Weapon Critical
31.9%
66%
Spell Resistance
31743
Physical Resistance
28443
Critical Resistance
1494
Spell Penetration
100
Physical Penetration
100
Magicka
9930
Health
14976
Stamina
41180
Magicka Recovery
519
Health Recovery
401
Stamina Recovery
1358
Spell Damage
1691
2076
Spell Critical
16.9%
50%
Weapon Damage
2766
6760
Weapon Critical
31.9%
66%
Spell Resistance
31743
Physical Resistance
28443
Critical Resistance
1494
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #2.
Magicka
9930
Health
14976
Stamina
41180
Magicka Recovery
519
Health Recovery
401
Stamina Recovery
1358
Spell Damage
1691
2076
Spell Critical
16.9%
50%
Weapon Damage
2766
6760
Weapon Critical
31.9%
66%
Spell Resistance
31743
Physical Resistance
28443
Critical Resistance
1494
Spell Penetration
100
Physical Penetration
100
Boon: The Thief
Dubious Camoran Throne
Lycanthropy
Major Brutality
Major Resolve
Major Ward
Weapon Damage Enchantment
Bar 1
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3111 Stamina
Cost
Slam an enemy with an upward swing, dealing
14034
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3629 Stamina
Cost
Launch across the earth and smash an enemy, dealing
6536
Physical Damage. Deals up to
68
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3889 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
1053
Health every
2
seconds while active, and an additional
1628
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2074 Stamina
Cost
Spin around and strike an enemy down, dealing
4700
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1102 Stamina
Cost
Rake an enemy with your claw, dealing
4812
Poison Damage and an additional
14729
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
19751
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Bar 2
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
15
% of your Max Health for
3.5
seconds.
While active, the armor returns
575
Magic Damage to melee attackers.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1503
damage. Your own damage shield absorbs
200
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
4148 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3371 Stamina
Cost
Renew your forces' resolve, healing yourself for
13023
Health over
5
seconds and nearby allies for
10039
Health over
5
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2555 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
8467
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
18203
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by
15
%.
Overload
Werewolf
Brutal Pounce
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 - 22 meters
Range
3888 Stamina
Cost
Pounce on an enemy with primal fury, dealing
4358
Physical Damage. Stuns the enemy for
2
seconds if they were already set Off Balance.
Deals an additional
4358
Physical Damage to the target and other nearby enemies.
Hircine's Fortitude
Instant
Cast Time
Self
Target
4590 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
7042
Health and an additional
2840
Health over
8
seconds.
Rousing Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3997 Stamina
Cost
Roar with bloodlust to terrify up to
3
nearby enemies, fearing and setting them Off Balance for
3.3
seconds.
Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by
20
% for
23
seconds.
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3888 Stamina
Cost
Crush enemy with a deafening howl, dealing
14030
Physical Damage and stunning them for
3
seconds.
Deals
30
% more damage to enemies that are feared.
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
3111 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
5321
Physical Damage and an additional
16254
Disease Damage over
10
seconds.
Heals you for
50
% of the Disease Damage done.
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
18203
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by