Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
72 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 19.9%.
72 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 19.9%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
Unchained
Reduces the Stamina cost of abilities by 80% for 3 seconds after breaking free of a stun, knockdown, fear, disorient, or stagger.
Exploiter
Increases your damage against off balance enemies by 10%.
Last Stand
When you fall below 20% Health gain Major Heroism which grants 18 Ultimate over 8 seconds. Can only occur once every 20 seconds.
100 Mighty
Increases your Physical, Poison, and Disease Damage by 25%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
27 Piercing
Increases Physical Penetration by 1600.
48 Precise Strikes
Increases damage and healing dealt by Weapon Criticals by 15%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of armor repairs by 10%.
4 Shadow Ward
Reduces the cost of blocking by 2.6%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
75 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 15%.