Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
41
Medium Armor
SKILLS
Evasion
Instant
Cast Time
Self
Target
19 seconds
Duration
3888 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
19
seconds.
Evasion
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
6
%.
Agility 1
34
Assassination
ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
6770
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain
7
Ultimate.
Soul Harvest
26
Shadow
SKILLS
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Shadowy Disguise
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
3
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
25
%.
Shadow Barrier 1
Dark Vigor
Increases your Max Health by
2
% for each Shadow ability slotted.
Current bonus:
0
%.
Dark Vigor 1
37
Siphoning
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
42
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Cleansed Water and Gall to make Level 30 potions and poisons.
Solvent Proficiency 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Void Cloth and Shadowhide.
Tailoring 9
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
5
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
44
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
5
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
6
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
3
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
35
Wood Elf Skills
PASSIVES
Acrobat
Increases your experience gain with the Bow skill line by
15
%.
Decreases your fall damage taken by
10
%.
Acrobat 1
Y'ffre's Endurance
Increases your Stamina Recovery by
21
%.
Y'ffre's Endurance 3
Resist Affliction
Increases your Max Stamina by
4
% and Poison and Disease Resistance by
990
.
Resist Affliction 2
Stealthy
Reduces your detection radius in stealth by
2
meters. Increases your damage done while in stealth by
6
%.
Stealthy 2
15
Dual Wield
SKILLS
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2430 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
531
Physical Damage.
The final hit deals
300
% more damage.
Flurry
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1076
Physical Damage with each weapon and causing them to bleed for an additional
5210
Physical Damage over
9
seconds.
You also heal for
644
Health every
2
seconds for the duration.
Blood Craze
Whirlwind
Instant
Cast Time
Area
Target
5 meters
Radius
3402 Stamina
Cost
Launch yourself into a lethal spin, dealing
2086
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Whirlwind
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
10
% against enemies with under
25
% Health.
Slaughter 1
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
3
% of off-hand weapon's damage.
Dual Wield Expert 1
43
Bow
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
2
% for
5
seconds, stacking up to
5
times.
Hawk Eye 1
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
2.5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 1
7
Legerdemain
PASSIVES
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2540
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Lock
Killing an enemy with a Weapon ability has a
5
% chance of automatically filling an empty Soul Gem.
Soul Lock 1
30
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
19 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
5.22
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
5.23
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-29 10:14:19.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14658
Health
21350
Stamina
24190
Magicka Recovery
761
Health Recovery
857
Stamina Recovery
2013
Spell Damage
1542
Spell Critical
23%
Weapon Damage
1671
Weapon Critical
40.4%
Spell Resistance
11361
Physical Resistance
11361
Critical Resistance
0
Spell Penetration
1348
Physical Penetration
1348
Magicka
13159
Health
20058
Stamina
22446
Magicka Recovery
761
Health Recovery
857
Stamina Recovery
1940
Spell Damage
1358
Spell Critical
23%
Weapon Damage
1436
Weapon Critical
52%
Spell Resistance
11361
Physical Resistance
11361
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
14658
Health
21350
Stamina
24190
Magicka Recovery
761
Health Recovery
857
Stamina Recovery
2013
Spell Damage
1542
Spell Critical
23%
Weapon Damage
1671
Weapon Critical
40.4%
Spell Resistance
11361
Physical Resistance
11361
Critical Resistance
0
Spell Penetration
1348
Physical Penetration
1348
Magicka
14658
Health
21350
Stamina
24190
Magicka Recovery
761
Health Recovery
857
Stamina Recovery
2013
Spell Damage
1542
Spell Critical
23%
Weapon Damage
1671
Weapon Critical
40.4%
Spell Resistance
11361
Physical Resistance
11361
Critical Resistance
0
Spell Penetration
1348
Physical Penetration
1348
Stats are only correct for bar #2.
Magicka
14658
Health
21350
Stamina
24190
Magicka Recovery
761
Health Recovery
857
Stamina Recovery
2013
Spell Damage
1542
Spell Critical
23%
Weapon Damage
1671
Weapon Critical
40.4%
Spell Resistance
11361
Physical Resistance
11361
Critical Resistance
0
Spell Penetration
1348
Physical Penetration
1348
Stats are only correct for bar #2.
Boon: The Serpent
Bar 1
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Bar 2
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
28 seconds
Duration
7290 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Evasion
Instant
Cast Time
Self
Target
19 seconds
Duration
3888 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
19
seconds.
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2430 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
426
Physical Damage.
The final hit deals
300
% more damage.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
864
Physical Damage with each weapon and causing them to bleed for an additional
4180
Physical Damage over
9
seconds.
You also heal for
517
Health every
2
seconds for the duration.
Whirlwind
Instant
Cast Time
Area
Target
5 meters
Radius
3402 Stamina
Cost
Launch yourself into a lethal spin, dealing
1673
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
5429
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain