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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Khajiit Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 258

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
22323
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
24554
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
2024 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
6751
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
10702
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3148 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
8369
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4082 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2916 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2041 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
27625
Magic Damage, and heal for
51
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1752
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
Siphoning Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16054
Health
32510
Stamina
23442

Magicka Recovery
1912
Health Recovery
508
Stamina Recovery
2222

Spell Damage
7134
16012
Spell Critical
44.7%
102%
Weapon Damage
7134
18040
Weapon Critical
50.7%
102%

Spell Resistance
25563
Physical Resistance
25563
Critical Resistance
1320

Spell Penetration
13079
Physical Penetration
13079
Battle Spirit
Boon: The Thief
Jewels of Misrule
Major Breach (Target)
Major Brutality
Major Endurance
Major Evasion
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Breach (Target)
Minor Endurance
Minor Savagery
Minor Vulnerability (Target)
Off Balance (Target)
Vampire Stage 3
Weapon Damage Enchantment
Nightblade axe/bow SOLO
Bar 1
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4082 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2041 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
27625
Magic Damage, and heal for
51
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2249 Stamina
Cost
Slash an enemy, dealing
13951
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3137 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
5349
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
2024 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
6751
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
10702
if the enemy dies within
2
seconds of being struck.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
22323
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
24554
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Bar 2
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
4082 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
22
seconds.

The shade shoots at an enemy, dealing
2788
Magic Damage every
2
seconds, and inflicts
Minor Maim
, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
Siphoning Attacks
Instant
Cast Time
Self
Target
4320 Health
Cost
Channel a portion of your soul to convert Health to
2600
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
1275
Health and restores
200
Magicka and Stamina, up to once every
1
second.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3790 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
16054
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2646 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6751
Poison Damage and an additional
19320
Poison Damage over
20
seconds.

Deals up to
120
% more damage to enemies under
50
% Health.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
4082 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
20928
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
3477
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
18144
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2024-05-24 20:14:58

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