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LEVEL
50
CHAMPION POINTS 5285
DAGGERFALL COVENANT RANK
@DræK
Khajiit Nightblade (Health)
Vampire
16 Magicka
48 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 373

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
72 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
20533
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
22586
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2286 Magicka
Cost
Slash an enemy, dealing
13665
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Concealed Weapon
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
2892 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7698
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
1859 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
6209
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
12914
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2690 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1883 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
25408
Magic Damage, and heal for
69
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21238
Health
34929
Stamina
16363

Magicka Recovery
1816
Health Recovery
176
Stamina Recovery
1849

Spell Damage
6272
14262
Spell Critical
42.4%
114.9%
Weapon Damage
6272
14087
Weapon Critical
48.4%
114.9%

Spell Resistance
23687
Physical Resistance
22961
Critical Resistance
3102

Spell Penetration
7738
Physical Penetration
7738
Battle Spirit
Boon: The Shadow
Empower
Jewels of Misrule
Major Berserk
Major Breach (Target)
Major Brutality
Major Endurance
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Mending
Major Prophecy
Major Protection
Major Resolve
Major Savagery
Major Sorcery
Minor Breach (Target)
Minor Courage
Minor Endurance
Minor Expedition
Minor Force
Minor Intellect
Minor Mending
Minor Protection
Minor Resolve
Minor Savagery
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
22 seconds
Duration
1769 Magicka
Cost
Bind an enemy with chaotic magic, dealing
23738
Magic Damage over
20
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
3766 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2286 Magicka
Cost
Slash an enemy, dealing
13665
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
2685 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
9317
Disease Damage to all nearby enemies.

If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by
20
% and
215
for
30
seconds. Enemies hit have
Minor Cowardice
applied to them for
10
seconds, reducing their Weapon and Spell Damage by
215
.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1883 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
25408
Magic Damage, and heal for
69
% of the damage dealt if you are within melee range.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
72 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
20533
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
22586
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Bar 2
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3496 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
19375
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 7.5s</div>
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2686 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
29052
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
3766 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3496 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
2176
Health to you and allies in the area every
1
second.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
154 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
19249
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
3204
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
16689
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2024-09-22 04:30:19

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