Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by
15
% for
9.5
seconds.
Aggressive Horn
SKILLS
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
32 seconds
Duration
7776 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Retreating Maneuver
Inevitable Detonation
1.5 seconds
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
3483 Magicka
Cost
Curse enemy with a magical bomb that explodes after
4
seconds, dealing
3586
Magic Damage to all enemies in the area.
If the bomb is dispelled or removed early, the explosion is triggered immediately.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Inevitable Detonation
7
Support
SKILLS
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
6966 Magicka
Cost
Cleanse yourself and your group, removing
2
negative effects and reducing the duration of any further negative effects by
50
% for
6
seconds.
If a negative effect is removed, the target is healed for
20
% of their Max Health.
Cleanse
50
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3948 Magicka
Cost
Requires 5 pieces of light armor equipped
Surround yourself with a net of magic negation to absorb up to
7134
damage over
6
seconds. Damage shield strength capped at
40
% of your Max Health.
While active, up to three times when spell damage is absorbed, you restore
863
Magicka. Each piece of Light Armor worn increases the Magicka restored by
3
%.
Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
50
Aedric Spear
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
1902
Magic Damage to the closest enemy and
738
Magic Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.
You heal for
48
% of the damage done with this ability.
Puncturing Sweep
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2787 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
2880
Magic Damage to enemies in the area and an additional
845
Magic Damage every
1
second for
8
seconds.
An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Luminous Shards
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for
3
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1639
Physical Damage or
2941
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
50
Dawn's Wrath
ULTIMATES
Solar Prison
Instant
Cast Time
Ground
Target
28 meters
Range
8 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
2617
Magic Damage every
1
second for
8
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.
An ally near the fragment can activate the
Gravity Crush
synergy, dealing
9943
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Solar Prison
SKILLS
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1707 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
2531
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.
Maximum copied damage:
17261
.
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2228
Health every
2
seconds for
6
seconds.
Purifying Light
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2537 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
5706
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.
Also deals up to
20
% more damage in proportion to your current Magicka.
Radiant Oppression
PASSIVES
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by
10
%.
Illuminate 2
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.
Restoring Spirit 2
50
Restoring Light
ULTIMATES
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
6646
Health every
1
second for
4
seconds.
Gain Major Protection, reducing damage you take by
30
% for
10
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Remembrance
SKILLS
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3948 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8305
Health.
Also heals one other injured target for
2766
Health.
Breath of Life
Hasty Prayer
Instant
Cast Time
Area
Target
10 meters
Radius
6270 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
8484
Health.
Affected targets gain Minor Expedition, increasing their movement speed by
10
% for
5
seconds.
Hasty Prayer
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
3635
Health and restoring
2970
Stamina to you for each corpse in the area.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Repentance
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3716 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
914
Health every
2
seconds for
24
seconds.
Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
4494
Health.
Extended Ritual
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
929 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Channeled Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
12
%, in proportion to the severity of the target's wounds.
Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
4
seconds after leaving them you gain Minor Mending, increasing your healing done by
8
%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
30
%.
Sacred Ground 2
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
20
%.
Healing Ritual grants
2
Ultimate to allies healed under
60
% Health.
Channeling Rite of Passage grants you
16500
Physical and Spell Resistance.
Light Weaver 2
Master Ritualist
Increases resurrection speed by
20
%.
Resurrected allies return with
100
% more Health.
Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.
Master Ritualist 2
18
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 10% longer.
Medicinal Use 1
48
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
25
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
13
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Jewelry Extraction
Improves the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 1
14
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
46
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
6
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5.5 seconds
Duration
4212 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5.5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
13.2 seconds
Duration
1264 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4452
Magic Damage over
13.2
seconds and healing you for
1496
Health and an additional
1496
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
8
%.
Mage Adept 1
Everlasting Magic
Increases the duration of your Mages Guild abilities by
10
%.
Everlasting Magic 1
3
Psijic Order
SKILLS
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2685 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
4656
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
Resources are refunded if a Light Attack is not activated.
Elemental Weapon
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
SKILLS
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3948 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
775
Health every
0.5
seconds to you and nearby allies.
An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
5357
Health to all friendly targets and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
872
Health,
537
Stamina, and
1150
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
Argonian Skills
PASSIVES
Amphibian
Increases your experience gain with the Restoration Staff skill line by
15
%.
Increases your swimming speed by
50
%.
Amphibian 1
Resourceful
Increases your Max Magicka by
3
%.
When you drink a potion, you restore
4620
Health, Magicka, and Stamina.
Resourceful 3
Argonian Resistance
Increases your Max Health by
9
% and Poison and Disease Resistance by
1485
.
Gain immunity to the poisoned and diseased status effects.
Argonian Resistance 3
Quick to Mend
Increases your healing done and healing received by
5
%.
Quick to Mend 3
50
One Hand and Shield
ULTIMATES
Shield Wall
Instant
Cast Time
Self
Target
6 seconds
Duration
130 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
6
seconds.
Shield Wall
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
50
Destruction Staff
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2322 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1398
Flame Damage,
1398
Frost Damage, and
1398
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Crushing Shock
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2787 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1094
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1426
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
While a Destruction Staff ability is slotted:
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
50
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
120 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7364
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage by
15
% and reducing their damage taken by
30
%.
Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3019 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1725
Health and an additional
1725
Health every
1
second for
3
seconds.
You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1858 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
13299
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
4611
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3251 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4455
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1626 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for
734
Health every
1
second when damaging them.
Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
37
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2322 Magicka
Cost
Lay claim to enemy souls, dealing
3905
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
201
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
2876
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
100 Blessed
Increases your healing done by
15
%.
28 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.28
%.
72 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
23
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
1 Spell Erosion
Increases your Spell Penetration by
105
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
121
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
403
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
23 Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
124
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
49 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
54
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
40 Shadow Ward
Reduces the cost of Block by
16.02
%.
14 Tumbling
Reduces the cost of Roll Dodge by
6.54
%.
81
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1090
Health.
61 Ironclad
Reduces your damage taken against direct damage attacks by
21.18
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
12.08
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
121
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
81
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
21.18
%.
Spell Shield
Increases your Spell Resistance by
1900
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
201
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.28
%.
Spell Erosion
Increases your Spell Penetration by
105
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
23
%.
Blessed
Increases your healing done by
15
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
54
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
16.02
%.
Tumbling
Reduces the cost of Roll Dodge by
6.54
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
124
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-01 13:17:30.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28769
Health
17836
Stamina
13436
Magicka Recovery
2328
Health Recovery
321
Stamina Recovery
514
Spell Damage
1430
4917
Spell Critical
42.2%
73%
Weapon Damage
1199
2035
Weapon Critical
15.9%
50%
Spell Resistance
16024
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
4989
Physical Penetration
0
Magicka
28769
Health
17836
Stamina
13436
Magicka Recovery
2328
Health Recovery
321
Stamina Recovery
514
Spell Damage
1430
4917
Spell Critical
42.2%
73%
Weapon Damage
1199
2035
Weapon Critical
15.9%
50%
Spell Resistance
16024
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
4989
Physical Penetration
0
Magicka
28769
Health
17836
Stamina
13436
Magicka Recovery
2328
Health Recovery
321
Stamina Recovery
514
Spell Damage
1430
5303
Spell Critical
36.2%
83%
Weapon Damage
1199
2109
Weapon Critical
9.9%
60%
Spell Resistance
16024
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
7645
Physical Penetration
2656
Magicka
28769
Health
17836
Stamina
13436
Magicka Recovery
2328
Health Recovery
321
Stamina Recovery
514
Spell Damage
1430
4917
Spell Critical
42.2%
73%
Weapon Damage
1199
2035
Weapon Critical
15.9%
50%
Spell Resistance
16024
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
4989
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
28769
Health
17836
Stamina
13436
Magicka Recovery
2328
Health Recovery
321
Stamina Recovery
514
Spell Damage
1430
4917
Spell Critical
42.2%
73%
Weapon Damage
1199
2035
Weapon Critical
15.9%
50%
Spell Resistance
16024
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
4989
Physical Penetration
0
Stats are only correct for bar #1.
Boon: The Atronach
Minor Aegis
Minor Slayer
Witchmother's Potent Brew
Bar 1
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1858 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
13299
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
4611
Health and removes
1
harmful effect.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3251 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4455
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3019 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1725
Health and an additional
1725
Health every
1
second for
3
seconds.
You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3948 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8305
Health.
Also heals one other injured target for
2766
Health.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1707 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
2531
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.
Maximum copied damage:
17261
.
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2228
Health every
2
seconds for
6
seconds.
Solar Prison
Instant
Cast Time
Ground
Target
28 meters
Range
8 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
2617
Magic Damage every
1
second for
8
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.
An ally near the fragment can activate the
Gravity Crush
synergy, dealing
9943
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Bar 2
Blockade of Storms
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2787 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
1312
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
5
seconds.
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
929 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2787 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3086
Magic Damage to enemies in the area and an additional
906
Magic Damage every
1
second for
8
seconds.
An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3716 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
914
Health every
2
seconds for
24
seconds.
Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
4494
Health.
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
240 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by