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LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
High Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 147

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
9322
Magic Damage to all nearby enemies and an additional
4144
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3107
Magic Damage to the closest enemy and
1200
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
42
% of the damage done with this ability.
Puncturing Sweep
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3019 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
6061
Magic Damage and stunning them for
2.4
seconds.

If the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Toppling Charge
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2787 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
5127
Magic Damage to enemies in the area and an additional
1380
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Luminous Shards
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
3
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
2413
Physical Damage or
5243
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36644
Health
26533
Stamina
15643

Magicka Recovery
2117
Health Recovery
305
Stamina Recovery
704

Spell Damage
2719
7301
Spell Critical
28.9%
79%
Weapon Damage
1627
2413
Weapon Critical
11.4%
60%

Spell Resistance
13803
Physical Resistance
9348
Critical Resistance
3086

Spell Penetration
9094
Physical Penetration
0
Battle Spirit
Boon: The Atronach
Major Endurance
Major Fortitude
Major Intellect
Major Sorcery
Spring-Loaded Infusion
Stage 3 Vampirism
Bar 1
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3107
Magic Damage to the closest enemy and
1200
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
42
% of the damage done with this ability.
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3019 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
6061
Magic Damage and stunning them for
2.4
seconds.

If the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1707 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4508
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.

Maximum copied damage:
21986
.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2883
Health every
2
seconds for
6
seconds.
Reflective Light
Instant
Cast Time
Enemy
Target
4.5 meters
Radius
28 meters
Range
2322 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
5589
Flame Damage, an additional
7942
Flame Damage over
7
seconds, and reducing their Movement Speed by
40
% for
3
seconds.

Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
       
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
9322
Magic Damage to all nearby enemies and an additional
4144
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
929 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.

Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1151 Magicka
Cost
Bind an enemy with chaotic magic, dealing
8323
Magic Damage over
14.4
seconds and healing you for
1894
Health and an additional
1894
Health every
6
seconds.

While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for
120
% of the damage caused.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3948 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
10507
Health.

Also heals one other injured target for
3502
Health.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3716 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
1158
Health every
2
seconds for
24
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
5689
Health.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
4148 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
       
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
164 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4230
Magic Damage to nearby enemies every
1
second for
5
seconds.

The bats heal you for
3032
Health for each enemy they damage.
Overload
       
Werewolf
       
Character data Edited on 2019-03-08 06:15:04

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