Let loose a battle cry, instilling yourself with resolve and healing for
19200
Health over
4
seconds.
Resolving Vigor
Volendrung
ULTIMATES
Ruinous Cyclone
9 seconds
Channel Time
Self
Target
7 seconds
Duration
213 Ultimate
Cost
Turn into a living cyclone, dealing
12500
Physical Damage every
0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.
Ruinous Cyclone
SKILLS
Rourken's Rebuke
Instant
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
10275
Physical Damage, knocking enemies back
4
meters, and stunning them for
3.5
seconds.
Rourken's Rebuke
Malacath's Vengeance
Instant
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
14385
Physical Damage to a single target.
Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
10960
Physical Damage.
Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
20
seconds, increasing your Weapon Damage and Stamina Recovery by
20
% and your Movement speed by
30
%.
Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
12500
Physical Damage every
0.8
seconds for
3
seconds.
Sundering Swing
Heavy Armor Skills
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
724
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
216
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2473 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
20
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Shuffle
Medium Armor Skills
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1640
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
Daedric Summoning
SKILLS
Daedric Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
5033
Magic Damage to the target and
2314
Magic Damage to all other nearby enemies after
6
seconds.
You can have only one Daedric Curse active at a time.
Daedric Curse
Daedric Summoning Skills
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Dark Magic
SKILLS
Dark Deal
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
8737
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Dark Deal
Dark Magic Skills
PASSIVES
Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities
6
%.
Unholy Knowledge 2
Persistence
After blocking an attack, your next Health, Magicka, or Stamina ability costs
15
% less.
Persistence 2
Storm Calling
SKILLS
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1928 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1070
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Hurricane
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3564
Health. This effect can occur once every
1
second.
Critical Surge
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
15 meters
Range
3554 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2
seconds.
This effect cannot be blocked.
Casting again within
4
seconds costs
33
% more Magicka.
Ball of Lightning
Storm Calling Skills
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every
10
% current Health they have.
Amplitude 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
4
%.
Expert Mage 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Alchemy Skills
PASSIVES
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
17558
Physical Damage to enemies in front of you, an additional
19221
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Dawnbreaker of Smiting
SKILLS
Turn Evil
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
3856 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Upon activation, enemies in the area are feared for
5
seconds.
Turn Evil
Fighters Guild Skills
PASSIVES
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
3
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Undaunted Skills
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1050
Health,
1540
Stamina, and
608
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Martial Training
Reduces the cost of your weapon abilities by
8
%.
Reduces the effectiveness of snares applied to you by
15
%.
Martial Training 3
Conditioning
Increases your Max Stamina by
2000
.
Conditioning 3
Adrenaline Rush
When you deal direct damage, you restore
950
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
104 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Spell Wall
SKILLS
Deep Slash
Instant
Cast Time
Enemy
Target
6 meters
Radius
5 meters
Range
1812 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
8779
Physical Damage to them and other nearby enemies. You reduce the Movement Speed of all enemies hit by
30
% for
4
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Deep Slash
One Hand_and_Shield Skills
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks.Your Bash attacks gain an additional
500
Weapon and Spell Damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Two Handed
SKILLS
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1642 Stamina
Cost
Spin around and strike an enemy down, dealing
5853
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Executioner
Two Handed Skills
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
13365
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2538 Magicka
Cost
Lay claim to an enemy's soul, dealing
10058
Magic Damage or
25831
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
277 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While Transformed your Max Stamina is increased by
30
%.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
The Apprentice
32 Blessed
Increases your healing done by 8.12%.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by 5% to enemies below 25% Health.
66 Master-at-Arms
Increases your damage done with direct damage attacks by 22.08%.
54 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by 27.58%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Critical Leech
When you deal direct Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 9.09%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 9.09%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
56 Thick Skinned
Reduces your damage taken from damage over time effects by 20.15%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 159 for 8 seconds.
32 Quick Recovery
Increases your healing received by 8.12%.
The Lover
56 Mooncalf
Increases your Stamina Recovery by 12.08%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
43 Mighty
Increases your Physical, Poison, and Disease Damage done by 10.15%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
52 Piercing
Increases your Physical Penetration by 4063.
23 Thaumaturge
Increases your damage done with damage over time effects by 10.22%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
56 Shadow Ward
Reduces the cost of Block by 20.15%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
56 Tumbling
Reduces the cost of Roll Dodge by 20.15%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
52 Ironclad
Reduces your damage taken against direct damage attacks by 19.24%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
56 Resistant
Increases your Critical Resistance by 1328.
The Tower
44 Bashing Focus
Reduces the cost of Bash by 24.04%.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
Mara's Gift
When you die, you heal all allies within 8 meters of you for 3300 Health.
1 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by 0.30% for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0.30
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.15
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
32
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
8.12
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
130
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
108
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
19.24
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1328
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
118
Thaumaturge
Increases your damage done with damage over time effects by
10.22
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
4063
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
10.15
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
120
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
27.58
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
32
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
8.12
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
112
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
20.15
%.
Tumbling
Reduces the cost of Roll Dodge by
20.15
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
56
Mooncalf
Increases your Stamina Recovery by
12.08
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-01 13:17:30.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15202
Health
26243
Stamina
38536
Magicka Recovery
565
Health Recovery
457
Stamina Recovery
2143
Spell Damage
1596
2681
Spell Critical
18.9%
50%
Weapon Damage
3957
8226
Weapon Critical
26.4%
50%
Spell Resistance
27602
Physical Resistance
27602
Critical Resistance
3080
Spell Penetration
0
Physical Penetration
4063
Magicka
15202
Health
26243
Stamina
38536
Magicka Recovery
565
Health Recovery
457
Stamina Recovery
2143
Spell Damage
1596
2681
Spell Critical
18.9%
50%
Weapon Damage
3957
8226
Weapon Critical
26.4%
50%
Spell Resistance
27602
Physical Resistance
27602
Critical Resistance
3080
Spell Penetration
0
Physical Penetration
4063
Magicka
15202
Health
25024
Stamina
38536
Magicka Recovery
565
Health Recovery
395
Stamina Recovery
1893
Spell Damage
1914
2960
Spell Critical
18.9%
50%
Weapon Damage
4266
8946
Weapon Critical
26.4%
50%
Spell Resistance
24382
Physical Resistance
24382
Critical Resistance
3080
Spell Penetration
0
Physical Penetration
4063
Magicka
15202
Health
26243
Stamina
38536
Magicka Recovery
565
Health Recovery
457
Stamina Recovery
2143
Spell Damage
1596
2681
Spell Critical
18.9%
50%
Weapon Damage
3957
8226
Weapon Critical
26.4%
50%
Spell Resistance
27602
Physical Resistance
27602
Critical Resistance
3080
Spell Penetration
0
Physical Penetration
4063
Stats are only correct for bar #1.
Magicka
15202
Health
26243
Stamina
38536
Magicka Recovery
565
Health Recovery
457
Stamina Recovery
2143
Spell Damage
1596
2681
Spell Critical
18.9%
50%
Weapon Damage
3957
8226
Weapon Critical
26.4%
50%
Spell Resistance
27602
Physical Resistance
27602
Critical Resistance
3080
Spell Penetration
0
Physical Penetration
4063
Stats are only correct for bar #1.
Battle Spirit
Major Breach (Target)
Major Brutality
Major Endurance
Major Evasion
Major Fortitude
Major Fracture (Target)
Major Resolve
Major Ward
Minor Expedition
Spring-Loaded Infusion
Bar 1
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1928 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1070
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2507 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
19200
Health over
4
seconds.
Deep Slash
Instant
Cast Time
Enemy
Target
6 meters
Radius
5 meters
Range
1812 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
8779
Physical Damage to them and other nearby enemies. You reduce the Movement Speed of all enemies hit by
30
% for
4
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Turn Evil
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
3856 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Upon activation, enemies in the area are feared for
5
seconds.
Daedric Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
5033
Magic Damage to the target and
2314
Magic Damage to all other nearby enemies after
6
seconds.
You can have only one Daedric Curse active at a time.
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
104 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2473 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
20
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1642 Stamina
Cost
Spin around and strike an enemy down, dealing
5853
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Dark Deal
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
8737
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3564
Health. This effect can occur once every
1
second.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
15 meters
Range
3554 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2
seconds.
This effect cannot be blocked.
Casting again within
4
seconds costs
33
% more Magicka.
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
17558
Physical Damage to enemies in front of you, an additional