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LEVEL
50
CHAMPION POINTS 360
DAGGERFALL COVENANT RANK
Imperial Necromancer (Magicka)
Vampire
36 Magicka
28 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 112

Skyshards:
0 / 3
Bone Tyrant

SKILLS
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2263 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Beckoning Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1693
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Bone Tyrant Skills
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21475
Health
39696
Stamina
21475

Magicka Recovery
1504
Health Recovery
216
Stamina Recovery
1077

Spell Damage
1256
2589
Spell Critical
9.9%
50%
Weapon Damage
1222
2562
Weapon Critical
9.9%
50%

Spell Resistance
32236
Physical Resistance
31510
Critical Resistance
0

Spell Penetration
1500
Physical Penetration
1500
Boon: The Lord
Crown Crate Fortifying Meal
Hircines Veneer
Major Resolve
Stage 4 Vampirism
Bar 1
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2992 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
2218
Physical Damage, and reducing their Movement Speed by
30
% for
4
seconds.
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
2138 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
1789
Physical Damage and taunting them to attack you for
15
seconds. The enemy takes
5
% more damage from your attacks while this effect persists.

A ranged ally targeting the taunted enemy has a
50
% chance to activate the
Radiate
synergy, dealing
3986
Magic Damage to them over
3
seconds then an additional
3500
Magic Damage to them and other nearby enemies.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1069 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
1847
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
15
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2351 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2218
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
15
% for
12
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1693
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
       
Glacial Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
219 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
4340
Frost Damage with each smash. The final smash stuns all enemies hit for
4
seconds.

Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by
30
%. Enemies hit cannot be affected again for
20
seconds.
Bar 2
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2263 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
2012 Magicka
Cost
|cffffff
CRIMINAL ACT
|r
Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
2112
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3520 Magicka
Cost
Desecrate the ground at the target location, dealing
6351
Frost Damage over
10
seconds and applying Major Breach and Fracture to enemies within, reducing their Spell and Physical Resistance by
5280
.

Consumes a corpse on cast to deal
50
% more damage.

An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
5250
Frost Damage to enemies in the area and healing you for the damage done.
Blockade of Storms
Instant
Cast Time
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3520 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
560
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
Expunge and Modify
Instant
Cast Time
Self
Target
1940 Health
Cost
Embrace the power of death, removing up to
2
negative effects from yourself and restoring
515
Magicka and Stamina for each negative effect removed.

While slotted, the cost of all your abilities are reduced by
3
%.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
243 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.

You and your allies gain Major Force, increasing your Critical Damage by
15
% for
10
seconds.
Overload
       
Werewolf
       
Character data Edited on 2020-02-28 11:55:59

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