Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Nord Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 300

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
162 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14262
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5960
Shock Damage every
1
second, and periodically deals
14262
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2936 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
544
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
783
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2485 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7636
Magic Damage to the target and
3510
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
7636
Magic Damage to the target and
3510
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2936 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
527
Shock Damage and its kicks deal
527
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal the matriarch and up to
2
other friendly targets for
4614
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3163 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1711
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1845 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
5650
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11050
Health
25693
Stamina
29998

Magicka Recovery
729
Health Recovery
1058
Stamina Recovery
1883

Spell Damage
2608
3628
Spell Critical
13.8%
50%
Weapon Damage
5683
12109
Weapon Critical
30.2%
66%

Spell Resistance
23080
Physical Resistance
22881
Critical Resistance
3471

Spell Penetration
0
Physical Penetration
4303
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Major Brutality
Major Endurance
Major Evasion
Major Fortitude
Major Resolve
Minor Berserk
Minor Brutality
Minor Expedition
Weapon Damage Enchantment
Bar 1
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3388 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
4307
Health. This effect can occur once every
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1845 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1393
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Quick Cloak
Instant
Cast Time
Self
Target
14 seconds
Duration
2583 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
14
seconds, reducing damage from area attacks by
25
%.

Every
2
seconds the shrapnel will pulse, dealing
2106
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2398 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
25976
Health over
4
seconds.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1845 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3861
Physical Damage with each weapon and causing them to bleed for an additional
13517
Physical Damage over
10
seconds.

You also heal for
12481
Health over the duration.
       
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
162 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14262
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5960
Shock Damage every
1
second, and periodically deals
14262
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Bar 2
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3163 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
8838
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2033 Magicka
Cost
Bargain with darkness to restore
10557
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
2988 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1736 Stamina
Cost
Spin around and strike an enemy down, dealing
7729
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.

Other enemies nearby take
78
% of the damage inflicted to the primary target.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2170 Stamina
Cost
Slam an enemy with an upward swing, dealing
18370
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
101 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
23965
Physical Damage to enemies in front of you, an additional
25135
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2020-06-09 15:08:56

Created and hosted by the UESP.