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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
All cyro buffs
Nord Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 300

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14022
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5952
Shock Damage every
1
second, and periodically deals
14022
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3300 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
968
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1418
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7855
Magic Damage to the target and
3612
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
7855
Magic Damage to the target and
3612
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3300 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
939
Shock Damage and its kicks deal
939
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
5678
and itself for
2838
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3554 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1503
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
20
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2158 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6304
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9708
Health
30287
Stamina
27365

Magicka Recovery
1342
Health Recovery
2207
Stamina Recovery
2530

Spell Damage
2455
3550
Spell Critical
0%
50%
Weapon Damage
4956
10465
Weapon Critical
0%
66%

Spell Resistance
27953
Physical Resistance
27339
Critical Resistance
3164

Spell Penetration
0
Physical Penetration
4303
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Major Brutality
Major Endurance
Major Fortitude
Major Resolve
Minor Endurance
Minor Expedition
Minor Protection
Weapon Damage Enchantment
Bar 1
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3554 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
8692
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2158 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1376
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2158 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6304
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2805 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
22750
Health over
4
seconds.
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1269 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
7792
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by
5948
for
15
seconds.

You also gain Minor Protection, reducing your damage taken by
5
% for
15
seconds.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
115 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Forward Momentum
Instant
Cast Time
Self
Target
20 seconds
Duration
2158 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
10436
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2158 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
15094
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1726 Stamina
Cost
Spin around and strike an enemy down, dealing
7792
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2158 Stamina
Cost
Slam an enemy with an upward swing, dealing
17923
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
23383
Physical Damage to enemies in front of you, an additional
24856
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2021-01-11 04:25:58

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