Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Destary
Wood Elf Nightblade (Stamina)
Vampire
0 Magicka
10 Health
54 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 288

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
76 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
25130
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
2009 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
7846
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
5281
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3124 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
9734
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.

Also grants you Empower for
5
seconds, increasing the damage of your next Light Attack by
40
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
4083 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
25
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
16349
, and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2231 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
29202
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage against enemies you are flanking by
258
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
CLASS
Assassination
Assassination Skills
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12894
Health
25535
Stamina
34634

Magicka Recovery
1301
Health Recovery
256
Stamina Recovery
3069

Spell Damage
2961
4554
Spell Critical
13.9%
81%
Weapon Damage
6167
19500
Weapon Critical
54%
100%

Spell Resistance
18493
Physical Resistance
18493
Critical Resistance
2680

Spell Penetration
2760
Physical Penetration
6720
Battle Spirit
Boon: The Shadow
Lava Foot Soup-and-Saltrice
Major Brutality
Major Endurance
Major Evasion
Major Expedition
Major Fortitude
Major Fracture (Target)
Major Intellect
Major Resolve
Major Savagery
Minor Berserk
Minor Endurance
Minor Force
Minor Savagery
Minor Vulnerability (Target)
Stage 3 Vampirism
Weapon Damage Enchantment
Bar 1
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2231 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
29202
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2231 Stamina
Cost
Slash an enemy, dealing
15705
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
10
seconds.

Attacking with Surprise Attack from the flank stuns the enemy for
5
seconds and sets them Off Balance.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3124 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
5297
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3603 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
4374 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
2604
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
76 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
25130
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2625 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
7846
Poison Damage and an additional
13237
Poison Damage over
10
seconds.

Deals up to
100
% more damage to enemies under
50
% Health.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
854 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2901 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
22077
Health over
4
seconds.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
4083 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2861 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
20
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
       
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Overload
       
Werewolf
       
Character data Edited on 2020-09-23 10:22:45

Created and hosted by the UESP.