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LEVEL
50
CHAMPION POINTS 780
ALDMERI DOMINION RANK
Dark Elf Dragonknight (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 122

Skyshards:
0 / 3
Ardent Flame

SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2050 Magicka
Cost
Lash an enemy with flame, dealing
12333
Flame Damage.

If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.

Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
14617
Flame Damage, stun a monster for
2
seconds, and heal you for
17770
over
2
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1056 Magicka
Cost
Slash an enemy with flame, dealing
6440
Flame Damage and an additional
17500
Flame Damage over
10.5
seconds.

Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2298 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
3122
Flame Damage and an additional
11626
Flame Damage over
10
seconds.

Affected enemies take
10
% more damage from all Fire Damage attacks.
Engulfing Flames
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1801 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
9210
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
Combustion 2
Warmth
When you deal damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
38654
Health
27153
Stamina
10312

Magicka Recovery
1483
Health Recovery
466
Stamina Recovery
616

Spell Damage
4193
9721
Spell Critical
35.6%
71%
Weapon Damage
3520
4099
Weapon Critical
19.9%
50%

Spell Resistance
31177
Physical Resistance
27712
Critical Resistance
3043

Spell Penetration
6994
Physical Penetration
4228
Battle Spirit
Boon: The Lover
Defensive Scroll Bonus
Major Fortitude
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Major Ward
Offensive Scroll Bonus
Weapon Damage Enchantment
Witchmother's Potent Brew
Bar 1
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4002 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2050 Magicka
Cost
Lash an enemy with flame, dealing
12333
Flame Damage.

If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.

Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
14617
Flame Damage, stun a monster for
2
seconds, and heal you for
17770
over
2
seconds.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1801 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
9210
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1056 Magicka
Cost
Slash an enemy with flame, dealing
6440
Flame Damage and an additional
17500
Flame Damage over
10.5
seconds.

Heals you for
75
% of the total damage inflicted when the effect ends.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1092 Magicka
Cost
Bind an enemy with chaotic magic, dealing
10193
Magic Damage over
14.4
seconds and healing you for
2301
Health and an additional
2301
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
22065
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After impact, enemies in the target area take
5988
Flame Damage every
1
second for
10
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3788 Magicka
Cost
Draw on your draconic blood to heal for
8514
, increasing by up to |cffffff33%|r based on your missing Health.

You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3540 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1360
damage. Your own damage shield absorbs
200
% additional damage.

You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2298 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
12098
Magic Damage over
10
seconds.

While active, the armor returns
2098
Magic Damage to melee attackers.
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
3540 Magicka
Cost
Activate a magical bomb on yourself that explodes after
8
seconds, dealing
8633
Magic Damage to all enemies in the area.

Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Dragon Fire Scale
Instant
Cast Time
Self
Target
4 seconds
Duration
3291 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
4
seconds. The reflected projectiles deal
35
% additional damage to the attacker.
       
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
23010
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for
6
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-10-04 23:12:39

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