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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
All cyro buffs
Nord Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 300

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14803
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6315
Shock Damage every
1
second, and periodically deals
14803
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3300 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1110
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1630
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
9008
Magic Damage to the target and
4140
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
9008
Magic Damage to the target and
4140
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3300 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1074
Shock Damage and its kicks deal
1074
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
6284
and itself for
3140
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3554 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1612
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
20
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2072 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6648
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10406
Health
27949
Stamina
27711

Magicka Recovery
1319
Health Recovery
1006
Stamina Recovery
2602

Spell Damage
2749
4217
Spell Critical
0%
50%
Weapon Damage
5074
11413
Weapon Critical
0%
66%

Spell Resistance
25821
Physical Resistance
25207
Critical Resistance
3415

Spell Penetration
1487
Physical Penetration
5790
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Major Brutality
Major Endurance
Major Evasion
Major Resolve
Minor Brutality
Minor Endurance
Minor Expedition
Weapon Damage Enchantment
Bar 1
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3554 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
9170
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
4257
Health. This effect can occur once every
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2072 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1460
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2693 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
23217
Health over
4
seconds.
Quick Cloak
Instant
Cast Time
Self
Target
14 seconds
Duration
3412 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
14
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
2166
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
       
Precognition
Instant
Cast Time
Self
Target
109 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
Bar 2
Forward Momentum
Instant
Cast Time
Self
Target
20 seconds
Duration
2072 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
10436
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2072 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
15895
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1657 Stamina
Cost
Spin around and strike an enemy down, dealing
8202
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2072 Stamina
Cost
Slam an enemy with an upward swing, dealing
18877
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
24622
Physical Damage to enemies in front of you, an additional
26266
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2021-01-09 12:45:04

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