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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Jack Sparrow
Nord Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 300

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
13736
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5543
Shock Damage every
1
second, and periodically deals
13736
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3300 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
920
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1282
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7435
Magic Damage to the target and
3418
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
7435
Magic Damage to the target and
3418
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3300 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
891
Shock Damage and its kicks deal
891
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
6416
and itself for
3207
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3554 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2655
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
20
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1942 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6228
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17139
Health
28110
Stamina
43686

Magicka Recovery
729
Health Recovery
915
Stamina Recovery
1465

Spell Damage
2187
3568
Spell Critical
9.9%
50%
Weapon Damage
4636
13797
Weapon Critical
32.4%
67%

Spell Resistance
24277
Physical Resistance
24277
Critical Resistance
3186

Spell Penetration
3276
Physical Penetration
7752
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Major Brutality
Major Evasion
Major Resolve
Major Savagery
Minor Berserk
Minor Expedition
Minor Protection
Weapon Damage Enchantment
Bar 1
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
4191
Health. This effect can occur once every
1
second.
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2490 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
20
% for
20
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1942 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1303
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2525 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
26069
Health over
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
10274
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
115 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3136 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2629
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
5
% .
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1942 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6228
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
1942 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
14884
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1554 Stamina
Cost
Spin around and strike an enemy down, dealing
7678
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1942 Stamina
Cost
Slam an enemy with an upward swing, dealing
17673
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
23055
Physical Damage to enemies in front of you, an additional
23401
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2021-02-14 15:34:43

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