Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
4
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
3
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
2
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
363
.
Spell Warding 2
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
328
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
3
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
4
%.
Athletics 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1812
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Bone Tyrant
SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2699 Stamina
Cost
Slice into your enemy's life force, dealing
8541
Physical Damage.
Every third cast of this ability will set all enemies hit Off Balance.
You heal for
4468
Health for the first enemy hit, and an additional
1366
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2646 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.
Creates a corpse when the effect completes.
Summoner's Armor
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED
Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.
Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
Grave Lord
SKILLS
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2250 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
17096
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
16
%
Creates a corpse on death.
Blighted Blastbones
PASSIVES
Reusable Parts
When your Blastbones, Skeletal Mage, or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage, or Spirit Mender is reduced by
50
%.
Reusable Parts 2
Death Knell
Increases your Critical Strike Chance against enemies under
25
% Health by
10
% for each Grave Lord ability slotted.
Current bonus:
0
%.
Death Knell 2
Dismember
While a Grave Lord ability is active, your Spell and Physical Penetration are increased by
1500
.
Dismember 2
Rapid Rot
Increases your damage done with damage over time effects by
15
%.
Rapid Rot 2
Living Death
SKILLS
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4234 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
2470
Health.
While active,
10
% of the damage you take is transferred to the spirit instead.
Creates a corpse on death.
Spirit Guardian
PASSIVES
Curative Curse
While you have a negative effect on you, your healing done is increased by
8
%.
Curative Curse 2
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to
20
% in proportion to the severity of the target's wounds.
Near-Death Experience 2
Corpse Consumption
When you use an ability on a corpse, you generate
10
Ultimate. This effect can occur once every
16
seconds.
Corpse Consumption 2
Undead Confederate
While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by
200
.
Undead Confederate 2
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1323 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
5694
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2911 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
6838
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Heroic Slash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks, causing them to deal
1500
more damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing.
Current penalty:
36
%
Battlefield Mobility 2
Dual Wield
SKILLS
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2250 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1638
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Hits: 1638, 1674, 1710, 1747, 5422 (Total 12191)
Rapid Strikes
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2250 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3417
Physical Damage with each weapon and causing them to bleed for an additional
11617
Physical Damage over
10
seconds.
You also reduce their Movement Speed by
30
% for
4
seconds.
Rending Slashes
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2924 Stamina
Cost
Launch yourself into a lethal spin, dealing
8541
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Whirling Blades
Deadly Cloak
Instant
Cast Time
Self
Target
10 seconds
Duration
3149 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
10
seconds, reducing damage from area attacks by
20
%.
Every
1
second the shrapnel will pulse, dealing
1557
Physical Damage to all enemies within
5
meters.
Deadly Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks an
8
% chance to bleed enemies for
1500
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
3
%.
Each dagger increases your Weapon Critical rating. Current bonus:
1095
.
Twin Blade and Blunt 2
Werewolf
ULTIMATES
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby allies Minor Courage, increasing their Weapon and Spell Damage by
215
.
While slotted, your Stamina Recovery is increased by
15
%.
Pack Leader
SKILLS
Brutal Pounce
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
3936 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Pounce on an enemy with primal fury, dealing
8541
Physical Damage to them and to other nearby enemies.
Activating the ability again within the next
5
seconds causes you to cast Brutal Carnage.
Brutal Carnage causes the enemies to bleed for
6278
Physical Damage over
10
seconds and deals up to
450
% more damage to enemies under
100
% Health. Increases your Weapon Damage by
100
for each enemy hit, up to a maximum of
6
times.
Brutal Pounce
Hircine's Fortitude
Instant
Cast Time
Self
Target
5623 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Invoke the Huntsman's blessing, healing you for
14896
Health and increasing your Health and Stamina Recovery by
5
% of the healing caused for
6
seconds, up to a maximum of
666
. This portion of the ability scales off your Max Health. If you are at full Health you instead restore
3000
Stamina.
While slotted you gain Major Brutality, increasing your Weapon Damage by
20
%.
Hircine's Fortitude
Deafening Roar
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
4218 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
4
seconds and setting them Off Balance for
7
seconds.
Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by
5948
and damage done by
5
% for
10
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2629
.
Deafening Roar
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
2812 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Crush enemy with a deafening howl, dealing
13794
Physical Damage.
Enemies who are feared or facing you take
25
% more damage from this attack.
Howl of Agony
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
3374 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Shred enemies in front of you with your tainted claws, dealing
10687
Disease Damage and an additional
11191
Disease Damage over
10
seconds. You are healed for
109
% of the damage over time caused.
Enemies hit by the initial hit are afflicted with the Diseased status effect.
Claws of Life
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases your Movement Speed by
30
%.
Increases the Stamina your Heavy Attacks restore by
50
%.
Pursuit 2
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
When you deal damage, the duration of your Werewolf Transformation is increased by
4
seconds. This effect can occur once every
5
seconds.
Blood Rage 2
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Noxiphilic Sanguivoria cannot be infected with Lycanthropy.
Bloodmoon 1
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.
Increases your Spell and Physical Resistance by
10000
.
Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 2
The Apprentice
37 Blessed
Increases your healing done by 9.09%.
The Atronach
66 Master-at-Arms
Increases your damage done with direct damage attacks by 22.08%.
29 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by 17.41%.
The Lady
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 9.09%.
56 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 12.08%.
56 Thick Skinned
Reduces your damage taken from damage over time effects by 20.15%.
The Lord
19 Quick Recovery
Increases your healing received by 5.22%.
The Lover
64 Mooncalf
Increases your Stamina Recovery by 13.01%.
32 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 8.12%.
The Ritual
64 Mighty
Increases your Physical, Poison, and Disease Damage done by 13.01%.
40 Piercing
Increases your Physical Penetration by 3379.
34 Thaumaturge
Increases your damage done with damage over time effects by 14.14%.
The Shadow
51 Tumbling
Reduces the cost of Roll Dodge by 19%.
The Steed
61 Ironclad
Reduces your damage taken against direct damage attacks by 21.18%.
41 Spell Shield
Increases your Spell Resistance by 3442.
The Tower
49 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by 11.10% for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
11.10
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.15
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
19
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
5.22
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
149
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.08
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
102
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
21.18
%.
Spell Shield
Increases your Spell Resistance by
3442
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
138
Thaumaturge
Increases your damage done with damage over time effects by
14.14
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
3379
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
13.01
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
95
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
17.41
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
37
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
9.09
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
51
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
19
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
96
Mooncalf
Increases your Stamina Recovery by
13.01
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
8.12
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Oct-01 13:17:30.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15964
Health
27327
Stamina
36624
Magicka Recovery
1441
Health Recovery
1403
Stamina Recovery
2383
Spell Damage
2022
2798
Spell Critical
13%
70%
Weapon Damage
4051
7508
Weapon Critical
19.4%
70%
Spell Resistance
32195
Physical Resistance
28390
Critical Resistance
2239
Spell Penetration
0
Physical Penetration
3379
Magicka
15964
Health
27327
Stamina
36624
Magicka Recovery
1441
Health Recovery
1403
Stamina Recovery
2383
Spell Damage
2022
2798
Spell Critical
13%
70%
Weapon Damage
4051
7508
Weapon Critical
19.4%
70%
Spell Resistance
32195
Physical Resistance
28390
Critical Resistance
2239
Spell Penetration
0
Physical Penetration
3379
Magicka
15964
Health
27327
Stamina
37926
Magicka Recovery
1441
Health Recovery
1403
Stamina Recovery
2383
Spell Damage
1750
2584
Spell Critical
13%
70%
Weapon Damage
3695
7053
Weapon Critical
14.4%
70%
Spell Resistance
34190
Physical Resistance
30385
Critical Resistance
2239
Spell Penetration
0
Physical Penetration
3379
Magicka
15964
Health
27327
Stamina
36624
Magicka Recovery
1441
Health Recovery
1403
Stamina Recovery
2383
Spell Damage
2022
2798
Spell Critical
13%
70%
Weapon Damage
4051
7508
Weapon Critical
19.4%
70%
Spell Resistance
32195
Physical Resistance
28390
Critical Resistance
2239
Spell Penetration
0
Physical Penetration
3379
Stats are only correct for bar #1.
Magicka
15964
Health
27327
Stamina
36624
Magicka Recovery
1441
Health Recovery
1403
Stamina Recovery
2176
Spell Damage
1807
2629
Spell Critical
13%
70%
Weapon Damage
3754
7744
Weapon Critical
31.4%
70%
Spell Resistance
32195
Physical Resistance
28390
Critical Resistance
2239
Spell Penetration
0
Physical Penetration
3379
Battle Spirit
Bewitched Sugar Skulls
Lycanthropy
Major Brutality
Major Endurance
Major Force
Major Resolve (Bonus)
Minor Courage
Bar 1
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2250 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1638
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Hits: 1638, 1674, 1710, 1747, 5422 (Total 12191)
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2250 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3417
Physical Damage with each weapon and causing them to bleed for an additional
11617
Physical Damage over
10
seconds.
You also reduce their Movement Speed by
30
% for
4
seconds.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2924 Stamina
Cost
Launch yourself into a lethal spin, dealing
8541
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Deadly Cloak
Instant
Cast Time
Self
Target
10 seconds
Duration
3149 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
10
seconds, reducing damage from area attacks by
20
%.
Every
1
second the shrapnel will pulse, dealing
1557
Physical Damage to all enemies within
5
meters.
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2699 Stamina
Cost
Slice into your enemy's life force, dealing
8541
Physical Damage.
Every third cast of this ability will set all enemies hit Off Balance.
You heal for
4468
Health for the first enemy hit, and an additional
1366
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby allies Minor Courage, increasing their Weapon and Spell Damage by
215
.
While slotted, your Stamina Recovery is increased by
15
%.
Bar 2
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1323 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
5694
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2911 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
6838
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2646 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.
Creates a corpse when the effect completes.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2250 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
17096
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
16
%
Creates a corpse on death.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4234 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
2470
Health.
While active,
10
% of the damage you take is transferred to the spirit instead.
Creates a corpse on death.
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby allies Minor Courage, increasing their Weapon and Spell Damage by
215
.
While slotted, your Stamina Recovery is increased by
15
%.
Overload
Werewolf
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
3374 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Shred enemies in front of you with your tainted claws, dealing
10687
Disease Damage and an additional
11191
Disease Damage over
10
seconds. You are healed for
109
% of the damage over time caused.
Enemies hit by the initial hit are afflicted with the Diseased status effect.
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
2812 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Crush enemy with a deafening howl, dealing
13794
Physical Damage.
Enemies who are feared or facing you take
25
% more damage from this attack.
Deafening Roar
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
4218 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
4
seconds and setting them Off Balance for
7
seconds.
Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by
5948
and damage done by
5
% for
10
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2629
.
Brutal Pounce
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
3936 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Pounce on an enemy with primal fury, dealing
8541
Physical Damage to them and to other nearby enemies.
Activating the ability again within the next
5
seconds causes you to cast Brutal Carnage.
Brutal Carnage causes the enemies to bleed for
6278
Physical Damage over
10
seconds and deals up to
450
% more damage to enemies under
100
% Health. Increases your Weapon Damage by
100
for each enemy hit, up to a maximum of
6
times.
Hircine's Fortitude
Instant
Cast Time
Self
Target
5623 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Invoke the Huntsman's blessing, healing you for
14896
Health and increasing your Health and Stamina Recovery by
5
% of the healing caused for
6
seconds, up to a maximum of
666
. This portion of the ability scales off your Max Health. If you are at full Health you instead restore
3000
Stamina.
While slotted you gain Major Brutality, increasing your Weapon Damage by