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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 310

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
10156
Shock Damage and stuns nearby enemies for
3
seconds. Rank IV increases damage by
6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks.

An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3351 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
372
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
1066
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2763 Magicka
Cost
Curse an enemy with a destructive rune, dealing
5780
Magic Damage to the target and
2662
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
5780
Magic Damage to the target and
2662
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3351 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
1487
Shock Damage. Rank IV increases damage by
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
2949
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3014 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2656
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
4269 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.

The armor increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14746
Health
22747
Stamina
35496

Magicka Recovery
596
Health Recovery
383
Stamina Recovery
1126

Spell Damage
2026
2738
Spell Critical
19.9%
50%
Weapon Damage
4103
7942
Weapon Critical
34.4%
71%

Spell Resistance
18374
Physical Resistance
23291
Critical Resistance
3026

Spell Penetration
100
Physical Penetration
3350
Battle Spirit
Boon: The Warrior
Jugged Rabbit in Preserves
Major Brutality
Major Evasion
Major Prophecy
Major Resolve
Weapon Damage Enchantment
Bar 1
Bombard
Instant
Cast Time
Area
Target
20 meters
Radius
2633 Stamina
Cost
Fire a burst of arrows in one shot, dealing
7475
Physical Damage to enemies in front of you and immobilizing them for
3
seconds.

Even when enemies can move again, their Movement Speed is reduced by
40
% for
6
seconds.
Magnum Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
1931 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
8533
Physical Damage, knocking them back
6
meters, and stunning them for
1.5
seconds.

The attack also knocks you backwards
6
meters away from the target.
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2106 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
16366
Poison Damage and applying the poison status effect.

Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2528 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3768 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
       
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
123 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
67227
Physical Damage over
5.2
seconds.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1580 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6363
Poison Damage and an additional
11046
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3456 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2754 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1025
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
       
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
18811
Shock Damage, and heavy attacks blast enemies in the target area for
7424
Shock Damage.

Each attack deals
3
% additional damage and restores
1161
Magicka.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2809 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
2080
Physical Damage every
1
second and reducing Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
2832
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
6480 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3516 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2457 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.

When triggered, the trap deals
3736
Physical Damage, an additional
8959
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.

After being triggered the trap resets and can be triggered one more time.
       
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
18811
Shock Damage, and heavy attacks blast enemies in the target area for
7424
Shock Damage.

Each attack deals
3
% additional damage and restores
1161
Magicka.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Werewolf
       
Character data Edited on 2017-12-05 01:45:45

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