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LEVEL
50
CHAMPION POINTS 600
ALDMERI DOMINION RANK
Der Zerstörer
Imperial Warden (Other)
0 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 203

Skyshards:
0 / 3
Two Handed

ULTIMATES
Berserker Rage
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
7652
Physical Damage.

This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.

You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3240 Stamina
Cost
Slam an enemy with an upward swing, dealing
4565
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Dizzying Swing
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3780 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2129
Physical Damage. Deals up to
68
% more damage based on the distance traveled.

This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
3240 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
1575
Physical Damage and causing them to bleed for an additional
3166
Physical Damage over
10
seconds.

You also gain a damage shield that absorbs
1072
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
2160 Stamina
Cost
Spin around and strike an enemy down, dealing
1528
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.

Other enemies nearby take
65
% of the damage inflicted to the primary target.
Reverse Slice
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
4051 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
444
Health every
2
seconds while active, and an additional
735
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED

Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:

Swords increase your damage done by
5
%.

Axes grant your melee attacks
16
% chance to apply a bleed dealing
4288
Physical Damage over
6
seconds.

Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED

Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED

Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED

Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
WEAPON
Two Handed
One Hand and Shield
Restoration Staff
ARMOR
WORLD
GUILD
ALLIANCE WAR
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21618
Health
21591
Stamina
11865

Magicka Recovery
1092
Health Recovery
2254
Stamina Recovery
670

Spell Damage
1871
4026
Spell Critical
32%
62%
Weapon Damage
1697
2277
Weapon Critical
22%
50%

Spell Resistance
21689
Physical Resistance
24224
Critical Resistance
1486

Spell Penetration
3952
Physical Penetration
100
Clockwork Citrus Filet
Major Prophecy
Bar 1
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4590 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
200 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
2389
Magic Damage to nearby enemies every
1
second for
5
seconds.

The bats heal you for
1879
Health for each enemy they damage.
Bar 2
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1377 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5432
Magic Damage over
14.4
seconds and healing you for
1229
Health and an additional
1229
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
5671 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and dealing
1312
Magic Damage to nearby enemies every
1
second for
4
seconds.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Unstoppable
Instant
Cast Time
Self
Target
24.5 seconds
Duration
4591 Stamina
Cost
Requires 5 pieces of heavy armor equipped

Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
23
seconds.

Also grants you immunity to knockback and disabling effects for
5
seconds.

Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
       
Overload
       
Werewolf
       
Character data Edited on 2017-12-08 16:48:54

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