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LEVEL
50
CHAMPION POINTS 1600
ALDMERI DOMINION RANK
Nord Sorcerer (Stamina)
Werewolf
0 Magicka
24 Health
40 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 320

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
13034
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6857
Shock Damage every
1
second, and periodically deals
13034
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3545 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1367
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2098
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2999 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10956
Magic Damage to the target and
4620
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
10956
Magic Damage to the target and
4620
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3545 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1325
Shock Damage and its kicks deal
1325
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
11177
and itself for
5588
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3817 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2270
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2157 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6011
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14651
Health
31644
Stamina
40109

Magicka Recovery
585
Health Recovery
241
Stamina Recovery
2447

Spell Damage
5125
6563
Spell Critical
12.4%
57.9%
Weapon Damage
6631
11204
Weapon Critical
24.4%
57.9%

Spell Resistance
22290
Physical Resistance
21564
Critical Resistance
2082

Spell Penetration
8215
Physical Penetration
8215
Battle Spirit
Boon: The Serpent
Braised Rabbit with Spring Vegetables
Lycanthropy
Major Breach (Target)
Major Brutality
Major Endurance
Major Gallop
Major Resolve
Major Savagery
Minor Defile (Target)
Weapon Damage Enchantment
Bar 1
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2157 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1363
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
14 seconds
Duration
3553 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
14
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
2252
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2454 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2804 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
24870
Health over
4
seconds.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2538 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3447
Bleed Damage with each weapon and causing them to bleed for an additional
13790
Bleed Damage over
10
seconds, and heals you for
2386
Health each tick.
       
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
13034
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6857
Shock Damage every
1
second, and periodically deals
13034
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Bar 2
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3061 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
5971
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2157 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6011
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1749 Stamina
Cost
Spin around and strike an enemy down, dealing
7421
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2157 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
14372
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2187 Stamina
Cost
Slam an enemy with an upward swing, dealing
17072
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Werewolf Berserker
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
CRIMINAL ACT

Transform into a beast, fearing nearby enemies for
3
seconds.

While transformed, your Light Attacks apply a bleed for
22080
Bleed Damage over
4
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%.

While slotted, your Stamina Recovery is increased by
15
%.
Overload
       
Werewolf
Feral Pounce
Instant
Cast Time
Enemy
Target
22 meters
Range
3775 Stamina
Cost
CRIMINAL ACT

Pounce on an enemy with primal fury, dealing
10347
Bleed Damage.

Activating the ability again within the next
5
seconds causes you to cast
Feral Carnage
.

Feral Carnage
causes the enemy to bleed for
7752
Bleed Damage over
10
seconds and deals up to
450
% more damage to enemies under
100
% Health.

Dealing damage with either attack restores
100
Stamina and extends your
Werewolf Transformation
by
1
second.
Hircine's Fortitude
Instant
Cast Time
Self
Target
5794 Magicka
Cost
CRIMINAL ACT

Invoke the Huntsman's blessing, healing you for
16143
Health and increasing your Health and Stamina Recovery by
5
% of the healing caused for
6
seconds, up to a maximum of
333
. This portion of the ability scales off your Max Health. If you are at full Health you instead restore
3000
Stamina.

While slotted you gain
Major Brutality
, increasing your Weapon Damage by
20
%.
Deafening Roar
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
4044 Stamina
Cost
CRIMINAL ACT

Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
4
seconds and setting them Off Balance for
7
seconds.

Your roar also leaves enemies dazed, applying
Major Breach
and
Minor Maim
, reducing their Physical and Spell Resistance by
5948
and damage done by
5
% for
10
seconds.

While slotted you gain
Major Savagery
, increasing your Weapon Critical rating by
2629
.
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
2696 Stamina
Cost
CRIMINAL ACT

Crush enemy with a deafening howl, dealing
17965
Physical Damage.

Enemies who are feared or facing you take
25
% more damage from this attack.
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
3235 Stamina
Cost
CRIMINAL ACT

Shred enemies in front of you with your tainted claws, dealing
12247
Disease Damage and an additional
13355
Disease Damage over
10
seconds. You are healed for
100
% of the damage over time caused.

Enemies hit by the initial hit are afflicted with the Diseased status effect.
       
Werewolf Berserker
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
CRIMINAL ACT

Transform into a beast, fearing nearby enemies for
3
seconds.

While transformed, your Light Attacks apply a bleed for
22080
Bleed Damage over
4
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%.

While slotted, your Stamina Recovery is increased by
15
%.
Character data Edited on 2021-12-02 02:00:19

Created and hosted by the UESP.