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LEVEL
50
CHAMPION POINTS 1600
ALDMERI DOMINION RANK
Nord Sorcerer (Stamina)
Werewolf
0 Magicka
24 Health
40 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 300

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14488
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6548
Shock Damage every
1
second, and periodically deals
14488
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3299 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1497
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2333
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2791 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12088
Magic Damage to the target and
5558
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12088
Magic Damage to the target and
5558
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3299 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1451
Shock Damage and its kicks deal
1451
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
10134
and itself for
5066
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3553 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2227
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1950 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6154
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14374
Health
30427
Stamina
26160

Magicka Recovery
971
Health Recovery
557
Stamina Recovery
2207

Spell Damage
4544
6978
Spell Critical
11.4%
60%
Weapon Damage
6356
10439
Weapon Critical
11.4%
60%

Spell Resistance
24284
Physical Resistance
24284
Critical Resistance
1701

Spell Penetration
10036
Physical Penetration
10036
Battle Spirit
Boon: The Serpent
Lycanthropy
Major Brutality
Major Endurance
Major Gallop
Major Resolve
Minor Endurance
Orzorga's Smoked Bear Haunch
Weapon Damage Enchantment
Bar 1
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1950 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1418
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
14 seconds
Duration
3213 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
14
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
2340
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3553 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
8978
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2536 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
21050
Health over
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2284 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
       
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
14488
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6548
Shock Damage every
1
second, and periodically deals
14488
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Bar 2
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2759 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
5055
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1950 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6154
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1576 Stamina
Cost
Spin around and strike an enemy down, dealing
7598
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
1950 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
14713
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1971 Stamina
Cost
Slam an enemy with an upward swing, dealing
17478
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
24307
Physical Damage to enemies in front of you, an additional
27351
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2022-01-14 10:23:41

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