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LEVEL
50
CHAMPION POINTS 1810
EBONHEART PACT RANK
Argonian Warden (Health)
30 Magicka
34 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 208

Skyshards:
0 / 3
Animal Companions

ULTIMATES
Eternal Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing
1875
Magic Damage, and sometimes swipes all enemies in front of it, dealing
7502
Magic Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Wrath|r for
75
Ultimate, causing the grizzly to maul an enemy for
10503
Magic Damage. Deals
150
% more damage to enemies below
25
% Health.

The grizzly respawns when killed, once per minute.
Eternal Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2592 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
6751
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2592 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
8102
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
11255
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2851 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
14993
Magic Damage over
20
seconds.

Every second cast of this ability deals
60
% increased damage.

The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.
Fetcher Infection
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 5s</div>
Cost
Call a betty netch to your side, which restores
4416
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Blue Betty
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2592 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Evasion
, reducing damage from area attacks by
10
%.
Deceptive Predator
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1877
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
0
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
19983
Health
40145
Stamina
16453

Magicka Recovery
1484
Health Recovery
223
Stamina Recovery
1326

Spell Damage
4232
6327
Spell Critical
13.4%
54%
Weapon Damage
4232
5980
Weapon Critical
13.4%
54%

Spell Resistance
24129
Physical Resistance
22677
Critical Resistance
1848

Spell Penetration
2578
Physical Penetration
2578
Battle Spirit
Boon: The Ritual
Jewels of Misrule
Major Breach (Target)
Major Brutality
Major Endurance
Major Gallop
Major Intellect
Major Resolve
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Evasion
Minor Heroism
Minor Protection
Minor Toughness
Weapon Damage Enchantment
Bar 1
Blessing Of Restoration
Instant
Cast Time
Area
Target
20 x 10 meters
Area
20 meters
Radius
20 seconds
Duration
4665 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
13948
Health.

Also grants
Minor Resolve
, increasing you and your allies' Physical Resistance and Spell Resistance by
2974
for
20
seconds.
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
3369 Magicka<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
27339
Health over
15
seconds.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2592 Magicka<div class='esovsChargeFreq'>&nbsp;/ 2s</div>
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
16890
over
10
seconds.
Budding Seeds
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2332 Magicka<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
16069
Health.

While the field grows, you and allies are healed for
2010
Health every
1
second.

You can activate this ability again to cause it to instantly bloom.

An ally within the field can activate the
Harvest
synergy, healing for
15540
Health over
5
seconds.
Polar Wind
Instant
Cast Time
Area
Target
12 meters
Radius
10 seconds
Duration
4147 Magicka
Cost
Envelop yourself and an ally in winter winds, instantly healing for
18535
Health and healing for an additional
4901
Health every
2
seconds over
10
seconds. This ability scales off your Max Health.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
16636
damage for
30
seconds.

The wards also heal you and your group members for
24540
Health over
15
seconds.
Bar 2
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 5s</div>
Cost
Call a betty netch to your side, which restores
4416
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3888 Magicka
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
30
seconds.

You gain Minor Protection, reducing your damage taken by
5
% for
30
seconds.
Race Against Time
Instant
Cast Time
Self
Target
3099 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
3084 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain
Major Evasion
, reducing damage taken from area attacks by
20
% for
20
seconds.

While this effect is active, when you take damage from a direct area of effect attack you gain
Major Expedition
for
2
seconds, increasing your Movement Speed by
30
%.

Each piece of Medium Armor worn increases the duration of this ability.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2864 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
16860
Health over
16
seconds.
       
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
13279
Health. The forest continues to heal you and your allies in the area for
4699
every
1
second for
6
seconds.

The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.
Overload
       
Werewolf
       
Character data Edited on 2024-08-03 12:22:54

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