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LEVEL
50
CHAMPION POINTS 1695
ALDMERI DOMINION RANK
STsorcDC
Dark Elf Sorcerer (Health)
Vampire
0 Magicka
51 Health
13 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 261

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10429
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
10429
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1531
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1956
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12190
Magic Damage to the target and
5927
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12190
Magic Damage to the target and
5927
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3510 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1482
Shock Damage and its kick deals
1482
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
13447
and itself for
6722
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Regenerative Ward
Instant
Cast Time
Self
Target
10 seconds
Duration
3780 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
11948
damage for
10
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
55
% of your Max Health.

Also grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds, increasing your Magicka and Stamina Recovery by
15
%.
Regenerative Ward
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1280 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
3677
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
23084
Health
35051
Stamina
23452

Magicka Recovery
1623
Health Recovery
459
Stamina Recovery
1572

Spell Damage
5612
7543
Spell Critical
27.4%
70%
Weapon Damage
5612
8112
Weapon Critical
39.4%
70%

Spell Resistance
22645
Physical Resistance
21919
Critical Resistance
1743

Spell Penetration
3126
Physical Penetration
3126
Bewitched Sugar Skulls
Boon: The Serpent
Major Brutality
Major Courage
Major Endurance
Major Evasion
Major Fortitude
Major Intellect
Major Protection
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Brutality
Minor Courage
Minor Endurance
Minor Evasion
Minor Force
Minor Fortitude
Minor Intellect
Minor Prophecy
Minor Protection
Minor Resolve
Minor Savagery
Minor Sorcery
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Bombard
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
2559 Stamina
Cost
Fire a burst of arrows in one shot, dealing
7821
Physical Damage to enemies in front of you.

Enemies hit are immobilized for
4
seconds.
Charging Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
5725 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
15
% respectively, for
8
seconds.
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2970 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
1695
Shock Damage to enemies in the area every
1
second for
10
seconds.

An ally standing within the nexus can activate the
Conduit
synergy, dealing
12116
Shock Damage to enemies around them.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3780 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6463
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
30 seconds
Duration
3515 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
30
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
1895
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
       
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
207 Ultimate
Cost
Create a globe of magic suppression for
12
seconds, removing and preventing all enemy area of effect abilities from occurring in the area.

Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.

The globe also heals you and your allies for
3878
Health every
1
second.
Bar 2
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
13434
over
10
seconds.
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
3510 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
17336
Health over
10
seconds.

Increases your Magicka Recovery by
15
for each target affected, stacking up to
20
times.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2775 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
13008
Health over
16
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2700 Magicka
Cost
Bargain with darkness to restore
8160
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
Power Surge
Instant
Cast Time
Area
Target
18 meters
Radius
33 seconds
Duration
4050 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.

While active, activating a Critical heal causes the ability to heal you and your allies around you for
2601
Health. This effect can occur once every
3
seconds.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
230 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
42547
damage for
30
seconds.

The wards also heal you and your group members for
20160
Health over
15
seconds.
Overload
       
Werewolf
       
Character data Edited on 2024-01-30 03:46:15

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