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LEVEL
50
CHAMPION POINTS 160
DAGGERFALL COVENANT RANK
Infunnytely
Orc Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 213

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10897
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
7316
Shock Damage every
1
second.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Greater Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1742
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2113
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13929
Magic Damage to the target and
6407
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13929
Magic Damage to the target and
6407
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3510 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1687
Shock Damage and its kick deals
1687
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
14537
and itself for
7268
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Regenerative Ward
Instant
Cast Time
Self
Target
10 seconds
Duration
3780 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5417
damage for
10
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
55
% of your Max Health.

Also grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds, increasing your Magicka and Stamina Recovery by
15
%.
Regenerative Ward
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1294 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4184
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16994
Health
31784
Stamina
31404

Magicka Recovery
1500
Health Recovery
286
Stamina Recovery
1528

Spell Damage
4820
6711
Spell Critical
28.9%
68%
Weapon Damage
5659
8435
Weapon Critical
10.9%
68%

Spell Resistance
26739
Physical Resistance
26013
Critical Resistance
1955

Spell Penetration
6657
Physical Penetration
6657
Battle Spirit
Boon: The Lover
Major Breach (Target)
Major Brutality
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Minor Berserk
Minor Endurance
Minor Force
Minor Prophecy
Minor Resolve
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2160 Stamina
Cost
Slam an enemy with an upward swing, dealing
13372
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1294 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4184
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Ball of Lightning
Instant
Cast Time
Area
Target
6 meters
Radius
15 meters
Range
3780 Magicka
Cost
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for
2
seconds. A ball of lightning is created at your end point, which intercepts up to
1
projectile attack made against you every
1
second for
3
seconds.

Casting again within
4
seconds costs
33
% more Magicka.
Executioner
Instant
Cast Time
Enemy
Target
7 meters
Range
1728 Stamina
Cost
Spin around and strike an enemy down, dealing
5629
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3024 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
4845
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
115 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
20351
Physical Damage to enemies in front of you, an additional
24414
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2157 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
2323
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13929
Magic Damage to the target and
6407
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13929
Magic Damage to the target and
6407
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2804 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
21798
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2700 Magicka
Cost
Bargain with darkness to restore
8000
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
       
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10897
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
7316
Shock Damage every
1
second.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Overload
       
Werewolf
       
Character data Edited on 2024-03-01 22:42:51

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