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LEVEL
50
CHAMPION POINTS 5285
EBONHEART PACT RANK
Dark Elf Warden (Health)
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 297

Skyshards:
0 / 3
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2304
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
9221
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
12912
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2646 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
7544
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2646 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
9054
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
12576
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2373 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
16742
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
1522
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Growing Swarm
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4416
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Bull Netch
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2646 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Berserk
, increasing your damage done by
5
%.
Bird of Prey
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1486
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
4
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17161
Health
41151
Stamina
17161

Magicka Recovery
1639
Health Recovery
796
Stamina Recovery
1729

Spell Damage
4107
7396
Spell Critical
24.4%
88%
Weapon Damage
4107
7396
Weapon Critical
24.4%
88%

Spell Resistance
33825
Physical Resistance
33099
Critical Resistance
1320

Spell Penetration
3074
Physical Penetration
3074
Boon: The Lady
Jewels of Misrule
Major Breach (Target)
Major Brutality
Major Endurance
Major Evasion
Major Expedition
Major Fortitude
Major Intellect
Major Mending
Major Prophecy
Major Protection
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Brittle (Target)
Minor Force
Minor Maim (Target)
Minor Protection
Minor Resolve
Minor Toughness
Minor Vulnerability (Target)
Weakening Enchantment (Target)
Weapon Damage Enchantment
Bar 1
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
3175 Magicka
Cost
Conjure icy shards at the target location to skewer enemies in the area, dealing
1029
Frost Damage every
1
second for
12
seconds. This damage increases by
30
% if cast with a Destruction Staff equipped.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

This ability has a higher chance to apply the Chilled status effect.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2592 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
5441
Bleed Damage, an additional
13580
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies hit by the initial hit are afflicted with the
Hemorrhaging
status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Blockade of Frost
Instant
Cast Time
18 x 12 meters
Area
18 meters
Radius
15 seconds
Duration
3175 Magicka
Cost
Slam your staff down to create an ice barrier in front of you, dealing
982
Frost Damage to enemies in the target area every
1
second and applying
Frost Safeguard
for
6
seconds to you and nearby allies that absorbs up to
10977
damage from projectiles.

Chilled enemies are afflicted with
Minor Breach
and their Movement Speed is reduced by
40
% for
4
seconds.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
20 seconds
Duration
4233 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
9183
Health.

The winds persist for
20
seconds and chill your foes to the bone, dealing
1522
Frost Damage every
2
seconds and stunning them after
2
seconds for
3
seconds after activating. The damage has a higher chance to apply the Chilled status effect.
       
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2304
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
9221
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
12912
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Bar 2
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
30 seconds
Duration
3553 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
30
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
1474
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4416
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3969 Magicka
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
30
seconds.

You gain Minor Protection, reducing your damage taken by
5
% for
30
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2804 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
17064
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
60 seconds
Duration
1323 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1557
Health and your fully-charged Heavy Attacks to restore
4672
Health to you or a nearby ally for
1
minute.

While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
       
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2304
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
9221
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
12912
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Overload
       
Werewolf
       
Character data Edited on 2024-06-08 12:16:38

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