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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Khajiit Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 302

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10066
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
10066
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1558
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1888
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12407
Magic Damage to the target and
5706
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12407
Magic Damage to the target and
5706
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3510 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1509
Shock Damage and its kick deals
1509
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
15612
and itself for
7805
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Regenerative Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3780 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6282
damage for
10
seconds, heals you for
4128
Health, and grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
55
% of your Max Health.
Regenerative Ward
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1321 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
3742
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Dark Magic Skills
Storm Calling
Storm Calling Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
30858
Health
36860
Stamina
19161

Magicka Recovery
2267
Health Recovery
421
Stamina Recovery
3193

Spell Damage
5356
9226
Spell Critical
18.4%
88%
Weapon Damage
5356
7625
Weapon Critical
12.4%
88%

Spell Resistance
27946
Physical Resistance
27220
Critical Resistance
1828

Spell Penetration
6402
Physical Penetration
6402
Battle Spirit
Boon: The Lord
Major Breach (Target)
Major Brutality
Major Endurance
Major Fortitude
Major Gallop
Major Maim (Target)
Major Resolve
Major Sorcery
Minor Berserk
Minor Endurance
Minor Intellect
Minor Prophecy
Minor Resolve
Minor Vitality
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
3763 Stamina
Cost
Launch across the earth and smash an enemy, dealing
6040
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1386
Physical Damage to all enemies in the area every
1
second for
15
seconds.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3780 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6239
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
4050 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3696
Health. This effect can occur once every
1
second.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12407
Magic Damage to the target and
5706
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12407
Magic Damage to the target and
5706
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Arterial Burst
Instant
Cast Time
Enemy
Target
7 meters
Range
1813 Magicka
Cost
Rend an enemy, dealing
9926
Magic Damage and applying the
Hemorrhaging
status effect.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
       
Suppression Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
207 Ultimate
Cost
Create a globe of magic suppression for
12
seconds, removing and preventing all enemy area of effect abilities from occurring in the area.

Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.

The globe also damages enemies for
4294
Magic Damage every
1
second.
Bar 2
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Vibrant Shroud
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4860 Magicka
Cost
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.

You and allies in the area are healed for
10663
Health and receive
Minor Vitality
, increasing your healing received and damage shield strength by
6
% for
10
seconds.

Enemies are afflicted with
Major Maim
, reducing their damage done by
10
% for
10
seconds.
Dark Conversion
1 seconds
Cast Time
Self
Target
20 seconds
Duration
3110 Stamina
Cost
Bargain with darkness to restore
11200
Health and
4500
Magicka instantly, and an additional
3000
Magicka over
20
seconds.

The exchange also grants you
Minor Berserk
for
20
seconds, increasing your damage done by
5
%.
Regenerative Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3780 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6282
damage for
10
seconds, heals you for
4128
Health, and grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
55
% of your Max Health.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2864 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
23412
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
241 Ultimate
Cost
CRIMINAL ACT

Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
16
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
3602
Magic Damage every
1
second.
Overload
       
Werewolf
       
Character data Edited on 2024-06-09 11:20:54

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