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LEVEL
50
CHAMPION POINTS 2210
DAGGERFALL COVENANT RANK
Sybil Oaken-Heart
Nord Warden (Stamina)
Vampire
0 Magicka
4 Health
60 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 207

Skyshards:
0 / 3
Animal Companions

SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2862 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
13154
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2862 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
16673
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
23157
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
3148 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
29205
Magic Damage over
20
seconds.

Every second cast of this ability deals
60
% increased damage.

The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.
Fetcher Infection
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Stamina<div class='esovsChargeFreq'>&nbsp;/ 5s</div>
Cost
Call a bull netch to your side, which restores
4416
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds
Bull Netch
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Evasion
, reducing damage from area attacks by
10
%.
Deceptive Predator
PASSIVES
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
8
%.
Advanced Species 2
CLASS
Animal Companions
Animal Companions Skills
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16555
Health
36471
Stamina
29275

Magicka Recovery
895
Health Recovery
92
Stamina Recovery
909

Spell Damage
8961
16947
Spell Critical
40.6%
96%
Weapon Damage
8024
17388
Weapon Critical
40.6%
96%

Spell Resistance
21689
Physical Resistance
20963
Critical Resistance
2112

Spell Penetration
14626
Physical Penetration
14626
Battle Spirit
Boon: The Apprentice
Braised Rabbit with Spring Vegetables
Major Breach (Target)
Major Brutality
Major Courage
Major Endurance
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Protection
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Brittle (Target)
Minor Endurance
Minor Fortitude
Minor Intellect
Minor Protection
Minor Sorcery
Minor Toughness
Powerful Assault
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4257 Stamina<div class='esovsChargeFreq'>&nbsp;/ 0.5s</div>
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Stamina<div class='esovsChargeFreq'>&nbsp;/ 5s</div>
Cost
Call a bull netch to your side, which restores
4416
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2913 Stamina
Cost
Launch yourself into a lethal spin, dealing
13627
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2862 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
16673
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
23157
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 7.5s</div>
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
27255
Physical Damage to enemies in front of you, an additional
31224
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Evasion
, reducing damage from area attacks by
10
%.
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
5437 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3720 Magicka
Cost
Activate a magical bomb on yourself that explodes after
8
seconds, dealing
2892
Magic Damage to all enemies in the area.

Each enemy within the bomb's radius increases the damage by
100
%, including the original target.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
19488
Health over
16
seconds.
Spell Symmetry
Instant
Cast Time
Self
Target
5520 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
3000
Magicka.

After the exchange is complete, the cost of your next Magicka ability is reduced by
33
% for
5
seconds.

The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
       
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
216 Ultimate<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Twist a violent storm around you, dealing
11577
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
40
%. As the storm holds, your Weapon and Spell Damage increases by
50
every
1
second for
5
seconds, up to
9
stacks max.

You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Overload
       
Werewolf
       
Character data Edited on 2024-06-30 04:18:59

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