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LEVEL
50
CHAMPION POINTS 1343
ALDMERI DOMINION RANK
Questionable Motifs
Wood Elf Warden (Health)
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 170

Skyshards:
0 / 3
Animal Companions

SKILLS
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2646 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
7450
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
10346
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 5s</div>
Cost
Call a betty netch to your side, which restores
4416
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Blue Betty
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1486
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
4
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
23095
Health
46853
Stamina
23044

Magicka Recovery
2064
Health Recovery
3541
Stamina Recovery
1258

Spell Damage
2848
6870
Spell Critical
12.4%
76%
Weapon Damage
2848
6863
Weapon Critical
12.4%
76%

Spell Resistance
33292
Physical Resistance
32566
Critical Resistance
1320

Spell Penetration
4076
Physical Penetration
4076
Bewitched Sugar Skulls
Boon: The Lord
Crimson Oath`s Rive (Target)
Crusher Enchantment Infused (Target)
Major Breach (Target)
Major Brutality
Major Defile (Target)
Major Endurance
Major Force
Major Fortitude
Major Intellect
Major Mending
Major Resolve
Major Sorcery
Major Vulnerability (Target)
Minor Breach (Target)
Minor Toughness
War Horn
Bar 1
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2646 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
7450
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
10346
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2381 Magicka<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
10177
Health.

Enemies who enter the field are afflicted with
Major Defile
and
Minor Cowardice
, reducing their healing received and damage shield strength by
12
% and their Weapon and Spell Damage by
215
.

An ally within the field can activate the
Harvest
synergy, healing for
9528
Health over
5
seconds.
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
2910 Magicka<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Conjure icy shards around you to skewer enemies in the area, immobilizing them for
3
seconds and dealing
1500
Frost Damage every
1
second for
12
seconds.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
Polar Wind
Instant
Cast Time
Area
Target
12 meters
Radius
10 seconds
Duration
4233 Magicka
Cost
Envelop yourself and an ally in winter winds, instantly healing for
17132
Health and healing for an additional
4245
Health every
2
seconds over
10
seconds. This ability scales off your Max Health.
Frozen Device
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
15 seconds
Duration
2910 Magicka<div class='esovsChargeFreq'>&nbsp;/ 0.5s</div>
Cost
Summon an ancient portal, which arms after
1.5
seconds.

When triggered the enemy is teleported to you, immobilized for
3
seconds, dealt
5172
Frost Damage, and afflicted with Major Maim, reducing their damage done by
10
% for
4
seconds.

You can have up to
3
Frozen Devices active at a time.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.

You and your allies gain
Major Force
, increasing your Critical Damage by
20
% for
10
seconds.
Bar 2
Expansive Frost Cloak
Instant
Cast Time
Area
Target
36 meters
Radius
20 seconds
Duration
2381 Magicka
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
20
seconds.
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 5s</div>
Cost
Call a betty netch to your side, which restores
4416
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka<div class='esovsChargeFreq'>&nbsp;/ 7.5s</div>
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
27373
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Overload
       
Werewolf
       
Character data Edited on 2024-07-07 07:02:24

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