Oblivion talk:Revenge Served Cold

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Bugs?[edit]

The following bugs were originally on the main page. However, it sounds like none of these players ever bothered to try activating the gravestone (I just added that to the quest walkthrough). Corrick mentioning "I can pay my respects" is probably a hint that he wants you to pray at the gravestone, i.e., activate it. So I'm moving all these bugs to the talk page until someone can confirm that's it not juat a matter of these players ignoring a necessary step.--Nephele 11:35, 22 July 2006 (EDT)

It's not just a matter of players ignoring a necessary step. Corrick won't say anything to me other than rumors, and I've figured out by reading this discussion page that he prays around 9am. However, despite the numerous times I have clicked on the gravestone, he still will not discuss the matter with me. It seems I may have to wait until I can obtain more ethernet ports and connect to Xbox LIVE to recieve the update, which may be the possible fix. --72.181.109.170 01:50, 25 October 2009 (UTC)


Note: Seriously bugged quest (at least for me). The door to the farm appears with a red icon all day, and with a false lock, the owner of the farm doesn't tell me anything about the quest even with 82 disposition....etc.

Followup: I get to see the farmer at 9am each day praying, he mentions I can pay my respects, endlessly. Went and collected the amulet anyway, quest was entered into the log and updated - says I should keep it until I find out who it belongs to. Farmer zero change, and now the amulet is stuck in my inventory. Killing him will end the quest, result in no bounty, and then you can pray at his wifes grave for a +30 fortitude spell.

SOLUTION: If you go to the mine before you talk to the farmer, the quest will not screw up :)

Solution 2 : The problem is very easy to solve in the Construction Set. In the Object Window, go to the NPC list, find Corrick Northwode (ID = CorrickNorthwode), and edit him. Go into the Dialogue window, and under Topics, select GREETING, scroll down to the line labelled SQEND and select it. Under the conditions section, you'll see the line : "Target = No ; Function Name = GetStage ; Function Info = Quest: 'SQ04' ; Comp >= ; Value = 100.00" The problem comes from the Function Info : SQ04 is the ID of the quest "No Stone Unturned". If you've already done that quest, it'll obliviously bug. Just click on the "Quest: SQ04" button under Function Parameters after having selected the line, and change it to the correct ID, 'SQ03'. Click OK and save the changes to the plugin file you want, and launch the game with it. It should be fixed now.

All of these problems should be fixed with the dowloadable patch

^^^^^^^^^^^^^^ I tried editing with the construction set to fix the bug (bug: i've got the jade amulet in my inventory and corrick won't recognise it, and i've finished the no stone unturned quest) and i find corrick, change the function info to SQ03 (the name of that greeting line for me is labelled SQFIN, not SQEND) and yet he still won't take the amulet or do anything except tell me rumors (upon greeting tells me to visit Her grave). Is there any way of actually fixing this without installing the patch?

--- I am running Version 1.2.0416 and triggered the bug. Talked to the farmer first, got the amulet, now the farmer won't talk to me at all (only option is to pickpocket). I see him praying, going inside, and working on the farm. Haven't done the "no stone unturned" quest. Not sure if any mods are interfering, but I don't run much.

If you're on the PC you could try the solution that uses the construction set suggested in the article - although that shouldn't be necessary. Otherwise you'll probably have to load from an earlier save, I'm afraid. --RpehTCE 07:12, 14 December 2007 (EST)

Ah wow fast response. I went through downloading the construction set and poking around to no avail. And then after reloading I realized that the reason I couldn't talk was because I was in sneak mode. Oops. So, no problems with 1.2.0416.

Regaining amulet[edit]

Something worth noting, as the amulet is a zero-weight piece of apparel and is likely to be coveted in the same manner as the Black Hood etc.: Can it be stolen back after you have completed this quest? 75.15.215.106 00:58, 6 May 2008 (EDT)

Nope. The amulet is removed from the player's inventory but never added to Corrick's (typical for quest items) so can't be taken back. –RpehTCE 01:20, 6 May 2008 (EDT)

Weird Goblins[edit]

I did this quest at level 28, and every goblin in the cave was either a warlord or a shaman (5-6 warlords and 9-10 shamans). Is this weird or is it because I'm such a high level? I haven't been to any other goblin caves since level 15-16 so I have nothing to compare it to. If this is just what happens in all goblin caves when you are a high level, it's pretty stupid. What kind of tribe is made up entirely of bosses? That's like a company that only employs CEO's and a board of directors — Unsigned comment by 99.230.234.79 (talk)

That was because you are of a high level. Unfortunately, that's how the game works. It is also one of the major gripes about Oblivion. Vesna 13:45, 7 June 2008 (EDT)

Avenge topic doesn't show, even when activating gravestone[edit]

I am playing oblivion on the pc, unpatched version, i have a few non official mods like everburn torches, light sabers, etc. but none are active. I keep talking to corrick and all that i can ask him about is rumors, even after touching the gravestone, do i have to upgrade my game? couse i have a very slow connection and if it is like 100 mgs i cant even think about upgrading, any help? does the constructor kit help me solve that? Obifan 15:33, 28 September 2008 (EDT)

after 1 hour of downloading I installed the patch 1.2041 and works fine now, no help needed anymore... ≈≈≈≈


Xbox 360[edit]

I cannot get this quest-the topic simply does not come up-and I don't have Construction Set or any of the patches. I tried going to the mine and taking the necklace, but he doesn't recognise it. I activated the gravestone, nothing happened. Fidelis359

A Bug Not Shown on the Main Page[edit]

I completed the quest, and after that I decided to wait 72 hours for the mine to reset. When I went into the mine I came across the Netherboss again, so I killed him. In his inventory was another Jade Amulet and it was zero weighted. I accidently took it from his inventory and I couldn't drop it. It was considered a quest item. Can anyone confirm this bug? It was okay for me, though, because I always save before going into dungeons, so I just reloaded the save. Again, I already completed the quest so the amulet is not supposed to be there. Bryanmichael11 22:42, 30 November 2009 (UTC)

No Jade Amulet?[edit]

I made it to the final zone and killed the Goblin Netherboss...and he doesn't have the amulet on him. The marker just keeps pointing to an empty spot in the center of the room. Do I just have to restart from a previous point if this is what's happening, or start the quest over?

Well keep a save ready, but in the above comment it says the Netherboss respawns. If this is true, just wait the 72 hours and see if that works.--Corevette789 00:03, 29 June 2010 (UTC)