Online:Imp

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Imp
(lore page)
Location Baelborne Rock, Broken Helm Hollow, Buraniim Isle, Deleyn's Mill, Driladan Pass, Dread Vullain, Errinorne Isle, Ezduiin, Glister Vale's Bliss Realm, Greenheart, Hag Fen, Iluvamir, Jodewood Dolmen, Northern Woods, Researcher's Camp, Rootwater Grove, Senalana, Shademist Moors, Thormar, Toothmaul Gully
The DeadlandsThe Deadlands
High IsleHigh Isle
Species Imp
Health 31,364
Reaction Hostile
Drops
Raw Medium Armor Materials, Foul Hide, Poison Solvents
A green imp

Imps are winged humanoid creatures that attack using destruction magic.

Skills and Abilities[edit]

Unnamed Imps can be of three "classes". An Imp's class determines which elemental abilities it uses. Named Imps such as Flame Imps, Frost Imps or Storm Imps have their own page.

Fire-wielding Imps[edit]

  • They are usually green or Red colored.
Flare
Basic ranged flame attack which deals low flame damage.
Fire Ball
Basic ranged flame attack which deals low flame damage.
Flame Ray
The imp channels a beam of flame onto you as it screams, dealing damage over time. The last damage tick deals extra damage. This can be interrupted to set the imp off balance.

Ice-wielding Imps[edit]

  • They are usually grey colored with blue hands.
  • The imps in Scalecaller Peak are frost imps.
Frost Bolt
A basic ranged ability that deals weak frost damage.
Frost Ball
A slightly stronger ranged ability that deals low frost damage.
Frost Ray
The imp channels a spell that hurls ice balls at a single target every half a second. Each shard deals weak frost damage and snares for 4 seconds. The last tick deals way more damage. This can be interrupted to set the imp off balance.

Lightning-wielding Imps[edit]

  • They are usually green or white-colored.
Bolt
Basic ranged attack which deals low shock damage
Spark
Basic ranged attack which deals low shock damage
Zap
The imp channels a beam of lightning onto you as it screams, dealing damage over time. The last damage tick deals extra damage. This can be interrupted to set the imp off balance.

Unique Imps[edit]

Variants[edit]

Generic Imps[edit]

Generic, unnamed imps can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These imps have varying stats, namely health. Below is a list of imps, categorized by location, difficulty, and health.

Zone / Dungeon Specific Location Difficulty Health
Aetherian Archive Section after second boss/Before the last boss Normal(?)Veteran287,485
Balamath Delve occupants 31,364
Summoned by delve bosses 13,846
Skyreach Catacombs Summoned by the Storm King 27,459
Tombs of the Na-Totambu Summoned by the Hungry Pillar 13,846
Scalecaller PeakDragon Bones Before the ogre bosses Normal49,116Veteran136,704
SummersetSummerset
Northern ElsweyrElsweyr
False Martyrs' FollyThe Deadlands
ApocryphaNecrom
Throughout the zoneElsweyrNecrom
Skooma Cat's CloisterElsweyr
Delve occupantsThe Deadlands
29,870
Moon Hunter KeepWolfhunter Moon Hunter Keep Gardens Normal19,647Veteran52,657

Gallery[edit]