Oblivion Game Data

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Dark19WhispersScript (0x00009c77)

  • Record Type: SCPT
  • Editor ID: Dark19WhispersScript
  • Form ID: 0x00009c77
  • Source File: Oblivion.noSI.esm.mod
  • Patch Status: FormID has not been modified.
Parameter Value
SCTX
Scriptname Dark19WhispersScript

Short Listened
Float WhisperTimer
short Speak 
float Timer1
float Timer2
float Timer3
short SancClean
float fQuestDelayTime
short Follower
short BowHelp
short BladeHelp
short MagicHelp
short OrderSneak
short OrderFast
short OrderReturn
short OrderStay
short OrderNormal
short ArquenMarker


Begin GameMode

; Begin block that controls the Night Mother statue's speech
If Speak == 1
	player.SCAOnactor
	DisablePlayerControls
	set Timer1 to ( Timer1 + GetSecondsPassed )
endif

If Speak == 1 && Timer1 > 10.5
	NightMotherStatueRef.Say Dark19StatueTalk2 1 TheNightMother
	Set Speak to 2
	Set Timer1 to 0
endif
	
If Speak == 2
	set Timer2 to ( Timer2 + GetSecondsPassed )
endif
		
If Speak == 2 && Timer2 > 12
	NightMotherStatueRef.Say Dark19StatueTalk3 1 TheNightMother
	Set Speak to 3
	Set Timer2 to 0
endif

If Speak == 3
	set Timer3 to ( Timer3 + GetSecondsPassed )
endif
		
If Speak == 3 && Timer3 > 11
	NightMotherStatueRef.Say Dark19StatueTalk4 1 TheNightMother
	Set Speak to 4
	Set Timer3 to 0
	EnablePlayerControls
endif
;End block that controls the Night Mother statue's speech






if speak == 5 && listened <= gamedayspassed
	set speak to 0
	set Dark19Whispers.ArquenMarker to 1
endif


; Controls the Sanctuary cleanup after the player is the Listener

If SancClean == 0 && GetStage Dark19Whispers == 10 && Player.GetInCell CheydinhalSanctuary == 0
	Dark19Murderer1Ref.Enable
	Dark19Murderer2Ref.Enable
	Dark19Murderer3Ref.Enable
	Set SancClean to 1
endif




			 
End

Database last updated 11/02/2011
SCPT records last updated 10/31/2011