Oblivion Game Data

Select game:

Search:

Select a record type:

MQ12Script (0x00026eab)

  • Record Type: SCPT
  • Editor ID: MQ12Script
  • Form ID: 0x00026eab
  • Source File: Oblivion.noSI.esm.mod
  • Patch Status: FormID has not been modified.
Parameter Value
SCTX
scn MQ12Script

short gotStone		; set to 1 when player gets Great Welkynd Stone (in case they get it before this quest starts)
short convStage	; used to track progress of Jauffre/Martin exchange
float timer			; used for Jauffre/Martin "hellos"
float fQuestDelayTime
short placeStone	; set to 1 when Martin has placed stone

begin gamemode

	if getstage MQ12 == 10 
		if player.getincell Miscarcand01 == 1
			setstage MQ12 20
		endif
	endif

	if getstage MQ12 == 30
		if getstagedone MQ12 25 == 0
			if player.getincell CloudRulerTempleGreatHall
				setstage MQ12 25
			endif
		endif
	endif

	if convstage >=6 && getstagedone MQ12 27 == 0
		if timer > 0
			set timer to timer - getsecondspassed
		elseif MartinRef.getdistance player < 600
			if convStage == 6
				set timer to MartinRef.sayto player MQ12Talk
			elseif convStage == 7
				set timer to JauffreRef.sayto player MQ12Talk
				setstage MQ12 27
			endif
		endif
	endif
end

Database last updated 11/02/2011
SCPT records last updated 10/31/2011