Oblivion Game Data
Select game:
Oblivion
Morrowind
Skyrim
Search:
Select a record type:
ACHR (2348)
ACRE (1588)
ACTI (1419)
ALCH (269)
AMMO (134)
ANIO (34)
APPA (23)
ARMO (1112)
BOOK (1253)
BSGN (13)
CELL (35678)
CLAS (113)
CLMT (19)
CLOT (636)
CONT (957)
CREA (999)
CSTY (129)
DIAL (4152)
DOOR (537)
EFSH (108)
ENCH (1696)
EYES (13)
FACT (498)
FLOR (159)
FURN (188)
GLOB (95)
GMST (383)
GRAS (108)
HAIR (57)
IDLE (677)
INFO (20315)
INGR (176)
KEYM (473)
LIGH (1681)
LSCR (341)
LTEX (229)
LVLC (701)
LVLI (1496)
LVSP (312)
MGEF (146)
MISC (427)
NPC_ (2669)
PACK (7718)
QUST (709)
RACE (15)
REFR (195409)
REGN (212)
ROAD (3)
SBSP (33)
SCPT (3052)
SGST (150)
SKIL (21)
SLGM (29)
SOUN (1186)
SPEL (1331)
STAT (6081)
TES4 (11)
TREE (142)
WATR (23)
WEAP (1402)
WRLD (85)
WTHR (40)
0x00077c5f
Record Type:
INFO
Form ID: 0x00077c5f
Source File: Oblivion.esm.mod
Patch Status: FormID has not been modified.
Parameter
Value
Type
Conversation
Goodbye
0
Random
0
Say Once
0
Refusal
0
Random End
0
Rumors
0
Group Id
SECreatureResponses (0x00077c37)
QSTI
SEConversations (0x00012100)
Emotion Type
Neutral
Emotion Value
50
NAM1
I'd prefer to avoid them altogether.
TCLT
GOODBYE (0x000000d4) *
Condition Operator
Cond Value
Cond Function
Cond Param1
Cond Param2
Cond Param3
==
1
GetQuestVariable
SEConversations (0x00012100)
4
0
==
1
GetInFaction
SEWildernessFaction (0x00042db5)
0
0
Database last updated
11/02/2011
INFO records last updated
10/31/2011