ScriptName NDSirCaiusScript
BEGIN GameMode
if ( GetStage ND02 < 50 )
if ( ND02.SirCaiusDefeated == 1 )
if ( GetDistance ND02SirCaiusBattleMarker <= 105 )
look ND02KnightStareMarker03
endif
endif
endif
END
BEGIN OnDeath
if ( GetStage ND02 < 50 )
set ND02.SirCaiusDefeated to 1
endif
END
BEGIN OnActivate
if ( GetStage ND02 < 50 )
else
activate
endif
END
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